M
10"
T
7
SV
3+
5+INV
W
6
LD
7+
OC
2
⌀ 60mm
Every model is equipped with: 2 shuriken cannons; War Walker feet.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Bright lance | 36" | 1 | 3+ | 12 | -3 | D6+2 |
| Missile launcher – starshot | 48" | 1 | 3+ | 10 | -2 | D6 |
| Missile launcher – sunburst [Blast] | 48" | D6 | 3+ | 4 | -1 | 1 |
| Scatter laser [Sustained hits 1] | 36" | 6 | 3+ | 5 | 0 | 1 |
| Shuriken cannon [Lethal hits] | 24" | 3 | 3+ | 6 | -1 | 2 |
| Starcannon | 36" | 2 | 3+ | 8 | -3 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| War Walker feet | Melee | 3 | 3+ | 5 | 0 | 1 |
CORE Scouts 9"
FACTION Battle Focus
Crystalline Targeting: In your Shooting phase, after this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly AELDARI unit makes an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. Each unit can only be selected for this ability once per turn.
⚄ MathHammer — average damage calculator
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- 1-2 War Walkers
- Each model can have each shuriken cannon it is equipped with replaced with one of the following:
- 1 missile launcher
- 1 bright lance
- 1 scatter laser
- 1 starcannon