Night Spinner datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
14"
T
9
SV
3+
-INV
W
12
LD
7+
OC
3
⌀ 60mm flying base
This model is equipped with: doomweaver; twin shuriken catapult; wraithbone hull.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Doomweaver [Blast, Indirect fire, Twin-linked] | 48" | D6+3 | 3+ | 7 | -1 | 2 |
| Shuriken cannon [Lethal hits] | 24" | 3 | 3+ | 6 | -1 | 2 |
| Twin shuriken catapult [Assault, Twin-linked] | 18" | 2 | 3+ | 4 | -1 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Wraithbone hull | Melee | 3 | 4+ | 6 | 0 | 1 |
CORE Deadly Demise D3
FACTION Battle Focus
Monofilament Web: In your Shooting phase, once this model has finished shooting, if at least one of its doomweaver attacks hit an enemy unit, that unit becomes pinned until the start of your next turn. A pinned unit subtracts 2 from its Move characteristic and subtracts 2 from Charge rolls made for it.
Damaged: 1-4 wounds remaining While this model has 1-4 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Night Spinner
- This model's twin shuriken catapult can be replaced with 1 shuriken cannon.
- Wargear: Doomweaver, Wraithbone hull
- Hull weapon pick 1: Twin Shuriken Catapult, Shuriken Cannon