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Wave Serpent

Aeldari
1251 model
🔍 See the model

Wave Serpent datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 14"
T 9
SV 3+ 5+INV
W 13
LD 7+
OC 2
⌀ 60mm flying base

This model is equipped with: twin shuriken cannon; twin shuriken catapult; wraithbone hull.

RANGED WEAPONSRANGEABSSAPD
Shuriken cannon [Lethal hits] 24"33+6-12
Twin missile launcher – starshot [Twin-linked] 48"13+10-2D6
Twin missile launcher – sunburst [Blast, Twin-linked] 48"D63+4-11
Twin bright lance [Twin-linked] 36"13+12-3D6+2
Twin scatter laser [Sustained hits 1, Twin-linked] 36"63+501
Twin shuriken cannon [Lethal hits, Twin-linked] 24"33+6-12
Twin shuriken catapult [Assault, Twin-linked] 18"23+4-11
Twin starcannon [Twin-linked] 36"23+8-32
MELEE WEAPONSRANGEAWSSAPD
Wraithbone hull Melee34+601
ABILITIES

CORE Deadly Demise D3

FACTION Battle Focus

Wave Serpent Shield: When a ranged attack targets this model, if the attack's Strength is higher than this model's Toughness, subtract 1 from the Wound roll.
Damaged: 1-4 wounds remaining While this model has 1-4 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Wave Serpent
WARGEAR OPTIONS
  • This model’s twin shuriken cannon can be replaced with one of the following:
    • 1 twin missile launcher
    • 1 twin bright lance
    • 1 twin scatter laser
    • 1 twin starcannon
  • This model’s twin shuriken catapult can be replaced with 1 shuriken cannon.
LOADOUT CHOICES
  • Hull weapon pick 1: Twin Shuriken Catapult, Shuriken Cannon
  • Turret Weapon pick 1: Twin Aeldari Missile Launcher, Twin Bright Lance, Twin Scatter Laser, Twin Shuriken Cannon, Twin Starcannon
TRANSPORT

This model has a transport capacity of 12 Aeldari Infantry models. Each Wraith Construct model takes the space of 2 models. It cannot transport Jump Pack models or Ynnari models (excluding Asuryani, Yvraine and The Visarch models).

Stratagems you can use on this unit (21)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
LAYERED WARDS 1CP · Armoured Warhost · Any phase
SWIFT DEPLOYMENT 1CP · Armoured Warhost · Movement phase
VECTORED ENGINES 1CP · Armoured Warhost · Movement phase
CLOUDSTRIKE 1CP · Armoured Warhost · Movement phase
SOULSIGHT 1CP · Armoured Warhost · Shooting phase
ANTI‑GRAV REPULSION 1CP · Armoured Warhost · Charge phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

Night Spinner Staple artillery (same kit as Fire Prism) 🛒
Farseer Doom/Jinx - auto-include 🛒
Howling Banshees Melee Aspect Warriors 🛒