Dakkapedia

Howling Banshees

Aeldari
955 models
19010 models
HOWLING BANSHEE
M 8"
T 3
SV 4+ 5+INV
W 1
LD 6+
OC 1
⌀ 28.5mm
HOWLING BANSHEE EXARCH
M 8"
T 3
SV 4+ 5+INV
W 2
LD 6+
OC 1
⌀ 28.5mm

Every model is equipped with: shuriken pistol; Banshee blade.

RANGED WEAPONSRANGEABSSAPD
Shuriken pistol [Assault, Pistol] 12"13+4-11
Triskele [Anti-infantry 3+, Assault] 12"33+3-11
MELEE WEAPONSRANGEAWSSAPD
Banshee blade [Anti-infantry 3+] Melee22+4-22
Executioner [Anti-infantry 3+] Melee32+6-33
Mirrorswords [Anti-infantry 3+] Melee42+4-22
Triskele [Anti-infantry 3+] Melee62+3-11
ABILITIES

CORE Fights First

FACTION Battle Focus

Acrobatic: This unit is eligible to declare a charge in a turn in which it Advanced or Fell Back.
Aspect Shrine Token: Once per battle for each Aspect Shrine token this unit has, you can change the result of one Hit roll or one Wound roll made for a model in this unit (excluding CHARACTER models) to an unmodified 6.

Designer’s Note: Place an Aspect Shrine token next to the unit for each Aspect Shrine token it has, removing one each time this ability is used.
Invulnerable Save: 5+ — This invulnerable save is improved to 4+ against melee attacks.
Led by: Autarch, Jain Zar.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Howling Banshee Exarch
  • 4-9 Howling Banshees
WARGEAR OPTIONS
  • The Howling Banshee Exarch’s Banshee blade can be replaced with 1 of the following:
    • 1 executioner
    • 1 triskele
  • The Howling Banshee Exarch’s shuriken pistol and Banshee blade can be replaced with 1 mirrorswords.
  • For every 5 models in this unit, it can have 1 Aspect Shrine token.
Stratagems you can use on this unit (34)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
VOID GHOSTS 1CP · Khaine’s Arrow · Shooting or Fight phase
BLADEFOCUS 1CP · Khaine’s Arrow · Fight phase
CRITICAL CAPTURE 1CP · Khaine’s Arrow · Command phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
SKYBORNE SANCTUARY 1CP · Warhost · Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
FIRE AND FADE 1CP · Warhost · Shooting phase
WEBWAY TUNNEL 1CP · Warhost · Fight phase
FOREWARNED 1CP · Seer Council · Fight phase
UNSHROUDED TRUTH 1CP · Seer Council · Movement phase
FATE INESCAPABLE 1CP · Seer Council · Shooting phase
PSYCHIC SHIELD 1CP · Seer Council · Shooting phase
WARRIOR FOCUS 1CP · Aspect Host · Shooting or Fight phase
TO THEIR FINAL BREATH 1CP · Aspect Host · Fight phase
SKYBORNE SANCTUARY 1CP · Aspect Host · Fight phase
PRETERNATURAL PRECISION 1CP · Aspect Host · Shooting phase
KHAINE’S VENGEANCE 1CP · Aspect Host · Movement phase
YRIEL’S EXAMPLE 1CP · Eldritch Raiders · Fight phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase
CLOAK AND SHADOW 1CP · Corsair Coterie · Shooting phase
VENGEFUL SORROW 1CP · Corsair Coterie · Shooting phase

🔍 Find model image · Source (wahapedia)