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Vypers

Aeldari
751 model
1402 models
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Vypers datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 14"
T 6
SV 3+ -INV
W 6
LD 7+
OC 2
⌀ 105 x 70mm

Every model is equipped with: shuriken cannon; bright lance; wraithbone hull.

RANGED WEAPONSRANGEABSSAPD
Bright lance 36"13+12-3D6+2
Missile launcher – starshot 48"13+10-2D6
Missile launcher – sunburst [Blast] 48"D63+4-11
Scatter laser [Sustained hits 2] 36"63+501
Shuriken cannon [Lethal hits] 24"33+6-12
Starcannon 36"22+8-32
MELEE WEAPONSRANGEAWSSAPD
Wraithbone hull Melee34+601
ABILITIES

CORE Deadly Demise 1

FACTION Battle Focus

Harassment Fire: In your Shooting phase, after this unit shoots, pick one enemy unit hit by at least one of those attacks. That unit is suppressed until the start of your next turn. While a unit is suppressed, subtract 1 from the Hit roll of each attack its models make.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1-2 Vypers
WARGEAR OPTIONS
  • Any number of models can each have their bright lance replaced with one of the following:
    • 1 scatter laser
    • 1 starcannon
  • Any number of models can each have their shuriken cannon replaced with 1 missile launcher.
LOADOUT CHOICES
  • Bright Lance Replacement pick 1: Bright Lance, Scatter Laser, Starcannon
  • Shuriken Cannon Replacement pick 1: Shuriken Cannon, Missile Launcher
Stratagems you can use on this unit (25)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
LAYERED WARDS 1CP · Armoured Warhost · Any phase
VECTORED ENGINES 1CP · Armoured Warhost · Movement phase
CLOUDSTRIKE 1CP · Armoured Warhost · Movement phase
SOULSIGHT 1CP · Armoured Warhost · Shooting phase
ANTI‑GRAV REPULSION 1CP · Armoured Warhost · Charge phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
DEATH FROM ON HIGH 1CP · Windrider Host · Shooting or Fight phase
WIND OF BLADES 1CP · Windrider Host · Movement phase
DARING RIDERS 1CP · Windrider Host · Movement phase
FOCUSED FIREPOWER 1CP · Windrider Host · Shooting phase
SPIRALLING EVASION 1CP · Windrider Host · Shooting phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

Wave Serpent Near-mandatory transport 🛒
Night Spinner Staple artillery (same kit as Fire Prism) 🛒
Farseer Doom/Jinx - auto-include 🛒
Howling Banshees Melee Aspect Warriors 🛒