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Vampire Raider Legends

Aeldari
4301 model
🔍 See the model

Vampire Raider datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 20+"
T 12
SV 3+ 4*INV
W 30
LD 6+
OC 0
⌀ 170 x 109mm flying base

This model is equipped with: scatter laser; 2 twin pulse lasers; wraithbone hull.

RANGED WEAPONSRANGEABSSAPD
Scatter laser 36"63+501
Twin pulse laser [Twin-linked] 48"33+9-2D6
MELEE WEAPONSRANGEAWSSAPD
Wraithbone hull Melee64+601
ABILITIES

CORE Deadly Demise D6+2, Hover

FACTION Battle Focus

Into the Foe: If a unit disembarks from this TRANSPORT before it moves, that unit may charge on a turn it Advanced, until the end of the turn.
Invulnerable Save: 4* — Against ranged attacks only.
Damaged: 1-10 wounds remaining While this model has 1-10 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Vampire Raider
WARGEAR OPTIONS
  • None
TRANSPORT

This model has a transport capacity of 30 Aeldari Infantry models. Each Wraith Construct model takes the space of 2 models. It cannot transport Jump Pack models or Ynnari models (excluding Yvraine and The Visarch).

Stratagems you can use on this unit (20)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
LAYERED WARDS 1CP · Armoured Warhost · Any phase
SWIFT DEPLOYMENT 1CP · Armoured Warhost · Movement phase
VECTORED ENGINES 1CP · Armoured Warhost · Movement phase
CLOUDSTRIKE 1CP · Armoured Warhost · Movement phase
SOULSIGHT 1CP · Armoured Warhost · Shooting phase
ANTI‑GRAV REPULSION 1CP · Armoured Warhost · Charge phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

Wave Serpent Near-mandatory transport 🛒
Night Spinner Staple artillery (same kit as Fire Prism) 🛒
Farseer Doom/Jinx - auto-include 🛒
Howling Banshees Melee Aspect Warriors 🛒