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Shadow Weaver Platform

Aeldari
601 model
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Shadow Weaver Platform datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 7"
T 6
SV 4+ -INV
W 5
LD 7+
OC 1
⌀ 40mm

This model is equipped with: shadow weaver; shuriken catapult; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Shadow weaver [Blast, Indirect fire] 48"D6+23+6-11
Shuriken catapult [Assault] 18"23+4-11
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee23+301
ABILITIES
Support Weapon: Each time an attack targets this model's unit, if that unit contains one or more other models, until that attack is resolved this model has a Toughness characteristic of 3.
Monofilament Snare: During your Shooting phase, after this model shoots, choose one enemy unit hit by at least one of those attacks made with its shadow weaver. Until the start of your next turn, that enemy unit is snared. While a unit is snared, each time it makes a Normal, Advance or Fall Back move, roll one D6 per model in it: that unit takes 1 mortal wound for each 1.
SUPPORT ARTILLERY: At the start of the Declare Battle Formations step, this model may join one Guardian Defenders unit from your army (no unit may have more than one Support Weapon model joined to it). It then counts as part of that GUARDIANS unit for the rest of the battle and increases that unit's Starting Strength accordingly. This model and any unit it joins cannot embark within a Transport.
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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Shadow Weaver Platform
LOADOUT CHOICES
  • Wargear: Shadow weaver, Close Combat Weapon, Shuriken Catapult
Stratagems you can use on this unit (27)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
SKYBORNE SANCTUARY 1CP · Warhost · Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
FIRE AND FADE 1CP · Warhost · Shooting phase
WEBWAY TUNNEL 1CP · Warhost · Fight phase
FOREWARNED 1CP · Seer Council · Fight phase
UNSHROUDED TRUTH 1CP · Seer Council · Movement phase
FATE INESCAPABLE 1CP · Seer Council · Shooting phase
PSYCHIC SHIELD 1CP · Seer Council · Shooting phase
SKYBORNE SANCTUARY 1CP · Aspect Host · Fight phase
YRIEL’S EXAMPLE 1CP · Eldritch Raiders · Fight phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase
CLOAK AND SHADOW 1CP · Corsair Coterie · Shooting phase
VENGEFUL SORROW 1CP · Corsair Coterie · Shooting phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

Wave Serpent Near-mandatory transport 🛒
Night Spinner Staple artillery (same kit as Fire Prism) 🛒
Farseer Doom/Jinx - auto-include 🛒
Howling Banshees Melee Aspect Warriors 🛒