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Revenant Titan

Aeldari
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Revenant Titan datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 16"
T 13
SV 2+ 4+INV
W 30
LD 6+
OC 16
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This model is equipped with: cloudburst missile launcher; Revenant pulsar; sonic lance; Revenant feet.

RANGED WEAPONSRANGEABSSAPD
Cloudburst missile launcher [Blast] 36"2D63+8-22
Revenant pulsar [Assault] 60"63+14-34
Sonic lance [Anti-monster 4+, Anti-vehicle 4+, Assault, Torrent] 18"D6+6N/A8-32
MELEE WEAPONSRANGEAWSSAPD
Revenant feet Melee83+10-13
ABILITIES

CORE Deadly Demise 2D6

FACTION Battle Focus

Titanic Advance: Whenever this model makes a Normal, Advance or Fall Back move, it may move over models that are not Titanic and terrain features 4" or less in height as though they were not there.
Towering Wraith Construct: Each time you target this model with a Stratagem, you must pay twice that Stratagem's stated CP cost.
Revenant Jet Pack: Whenever this model Advances, do not make an Advance roll for it. Instead, until the phase ends, add 8" to this model's Move characteristic.
Invulnerable Save: 4+ — * Against ranged attacks only.
Damaged: 1-10 wounds remaining While this model has 1-10 wounds remaining, subtract 8 from its Objective Control characteristic and each of its attacks gets -1 to the Hit roll.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Revenant Titan
WARGEAR OPTIONS
  • This model’s Revenant pulsar can be replaced with 1 sonic lance.
  • This model’s sonic lance can be replaced with 1 Revenant pulsar.
LOADOUT CHOICES
  • Wargear: Cloudburst missile launcher, Revenant feet
  • Left Arm pick 1: Sonic Lance, Revenant Pulsar
  • Right Arm pick 1: Sonic Lance, Revenant Pulsar
Stratagems you can use on this unit (14)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
SEER’S EYE 1CP · Spirit Conclave · Shooting or Fight phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

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