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Kharseth

Aeldari
851 model
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Kharseth datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 7"
T 3
SV 6+ 4+INV
W 4
LD 6+
OC 1
⌀ 32mm

This model is equipped with: Dread of the Deep Void; Waystave.

RANGED WEAPONSRANGEABSSAPD
Dread of the Deep Void [Anti-infantry 2+, Blast, Hazardous, Ignores cover, Psychic] 24"D6+23+3-21
MELEE WEAPONSRANGEAWSSAPD
Waystave [Anti-infantry 2+, Psychic] Melee32+303
ABILITIES

CORE Leader, Scouts 7"

FACTION Battle Focus

Aethersense (Psychic): Enemy units arriving from Reserves cannot be set up within 12" of this model.
Fury of the Void (Psychic): In your Shooting phase, after this model's unit shoots, pick one enemy unit hit by at least one attack from this model's Dread of the Deep Void. That unit is riven until the end of the turn. Each attack an AELDARI model from your army makes against a riven unit gets +1 to its Strength.
Leader: This model can be attached to: Corsair Voidreavers, Corsair Voidscarred.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Kharseth – EPIC HERO
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (37)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
SKYBORNE SANCTUARY 1CP · Warhost · Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
FIRE AND FADE 1CP · Warhost · Shooting phase
WEBWAY TUNNEL 1CP · Warhost · Fight phase
SEER’S EYE 1CP · Spirit Conclave · Shooting or Fight phase
SOUL BRIDGE 1CP · Spirit Conclave · Command phase
PRESENTIMENT OF DREAD 1CP · Seer Council · Command phase
FOREWARNED 1CP · Seer Council · Fight phase
UNSHROUDED TRUTH 1CP · Seer Council · Movement phase
FATE INESCAPABLE 1CP · Seer Council · Shooting phase
ISHA’S FURY 1CP · Seer Council · Movement phase
PSYCHIC SHIELD 1CP · Seer Council · Shooting phase
SKYBORNE SANCTUARY 1CP · Aspect Host · Fight phase
RAIDERS’ SPOILS 1CP · Eldritch Raiders · Command phase
YRIEL’S EXAMPLE 1CP · Eldritch Raiders · Fight phase
NO PREY TOO BIG 1CP · Eldritch Raiders · Shooting phase
WITHDRAW AND REINFORCE 1CP · Eldritch Raiders · Fight phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase
INTO THE BREACH 1CP · Corsair Coterie · Shooting phase
CLOAK AND SHADOW 1CP · Corsair Coterie · Shooting phase
VENGEFUL SORROW 1CP · Corsair Coterie · Shooting phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

Wave Serpent Near-mandatory transport 🛒
Night Spinner Staple artillery (same kit as Fire Prism) 🛒
Farseer Doom/Jinx - auto-include 🛒
Howling Banshees Melee Aspect Warriors 🛒