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Farseer Skyrunner

Aeldari
701 model
🔍 See the model

Farseer Skyrunner datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 14"
T 4
SV 6+ 4+INV
W 5
LD 6+
OC 2
⌀ 32mm flying base

This model is equipped with: Eldritch Storm; shuriken pistol; twin shuriken catapult; witchblade.

RANGED WEAPONSRANGEABSSAPD
Eldritch Storm [Blast, Psychic] 24"D63+6-2D3
Shuriken pistol [Assault, Pistol] 12"13+4-11
Singing spear [Assault, Psychic] 12"13+903
Twin shuriken catapult [Assault, Twin-linked] 18"23+4-11
MELEE WEAPONSRANGEAWSSAPD
Singing spear [Psychic] Melee22+303
Witchblade [Anti-infantry 2+, Psychic] Melee22+302
ABILITIES

CORE Leader

FACTION Battle Focus

Branching Fates (Psychic): While this model leads a unit, once per phase you may set one Hit roll, Wound roll or Damage roll made for a model in that unit to an unmodified 6.
Misfortune (Psychic): At the end of your Movement phase, pick one enemy unit within 18" of and visible to this model. Until the start of your next Command phase, subtract 1 from the Wound roll of each attack made by that unit. A unit can only be chosen for this once per turn.
Leader: This model can be attached to: Windriders.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Farseer Skyrunner
WARGEAR OPTIONS
  • This model’s witchblade can be replaced with 1 singing spear.
LOADOUT CHOICES
  • Wargear: Eldritch Storm, Shuriken Pistol, Twin Shuriken Catapult
  • Weapon pick 1: Witchblade, Singing Spear
Stratagems you can use on this unit (30)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
VOID GHOSTS 1CP · Khaine’s Arrow · Shooting or Fight phase
VOID GHOSTS 1CP · Protector Host · Shooting or Fight phase
SHURIKEN STORM 1CP · Protector Host · Shooting phase
LIGHTNING-FAST REACTIONS 1CP · Warhost · Shooting or Fight phase
FEIGNED RETREAT 1CP · Warhost · Movement phase
BLITZING FIREPOWER 1CP · Warhost · Shooting phase
DEATH FROM ON HIGH 1CP · Windrider Host · Shooting or Fight phase
OVERFLIGHT 1CP · Windrider Host · Shooting or Fight phase
WIND OF BLADES 1CP · Windrider Host · Movement phase
DARING RIDERS 1CP · Windrider Host · Movement phase
FOCUSED FIREPOWER 1CP · Windrider Host · Shooting phase
SPIRALLING EVASION 1CP · Windrider Host · Shooting phase
SEER’S EYE 1CP · Spirit Conclave · Shooting or Fight phase
SOUL BRIDGE 1CP · Spirit Conclave · Command phase
PRESENTIMENT OF DREAD 1CP · Seer Council · Command phase
ISHA’S FURY 1CP · Seer Council · Movement phase
PIRATES’ DUE 1CP · Corsair Coterie · Fight phase
LETHAL RUSE 1CP · Corsair Coterie · Movement phase

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Build your Aeldari army

Staple kits that pair with this unit — or see the full Aeldari starter guide.

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Night Spinner Staple artillery (same kit as Fire Prism) 🛒
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