Dakkapedia

Xv9 Hazard Battlesuits

T’au Empire
551 model
1102 models
M 8"
T 6
SV 3+ -INV
W 4
LD 7+
OC 2
⌀ 60mm

Every model is equipped with: fusion cascade; twin hazard burst cannon; battlesuit fists.

RANGED WEAPONSRANGEABSSAPD
Fusion cascade [Melta 4] 12"14+9-4D6
Phased ion gun 30"44+6-11
Twin hazard burst cannon [Twin-linked] 24"44+501
MELEE WEAPONSRANGEAWSSAPD
Battlesuit fists Melee35+501
ABILITIES

CORE Deep Strike

FACTION For the Greater Good

Photon Casters: In your Shooting phase, after this unit has shot, if an enemy INFANTRY unit was hit by one or more of those attacks, until the end of your opponent’s next turn, that enemy unit is stunned. While a unit is stunned, subtract 2 from that unit’s Move characteristic, and subtract 2 from Advance and Charge rolls made for that unit.
Battlesuit Support System: The bearer’s unit is eligible to shoot in a turn in which it Fell Back, but when doing so only models equipped with this wargear can make ranged attacks.
Shield Generator: The bearer has a 4+ invulnerable save.
Weapon Support System: Each time the bearer makes a ranged attack, you can ignore any or all modifiers to the Hit roll.
Led by: Shas’o R’alai.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1-2 XV9 Hazard Battlesuits
WARGEAR OPTIONS
  • Any number of models can each have their fusion cascade replaced with one of the following:
    • 1 phased ion gun
    • 1 twin hazard burst cannon
  • Any number of models can each have their twin hazard burst cannon replaced with one of the following:
    • 1 fusion cascade
    • 1 phased ion gun
  • Any number of models can each be equipped with one of the following:
    • 1 battlesuit support system
    • 1 shield generator
    • 1 weapon support system
  • Any number of models can each be equipped with up to two of the following, and can take duplicates:
    • 1 gun drone
    • 1 marker drone
    • 1 shield drone
Stratagems you can use on this unit (34)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
PINPOINT COUNTER-OFFENSIVE 1CP · Mont’ka · Any phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
PULSE ONSLAUGHT 2CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
FAIL-SAFE DETONATOR 2CP · Retaliation Cadre · Any phase
STIMM INJECTORS 1CP · Retaliation Cadre · Shooting or Fight phase
THE SHORTENED BLADE 2CP · Retaliation Cadre · Movement phase
THE ARRO’KON PROTOCOL 1CP · Retaliation Cadre · Shooting phase
THE TORCHSTAR GAMBIT 1CP · Retaliation Cadre · Shooting phase
GRAV-INHIBITOR FIELD 1CP · Retaliation Cadre · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
GUIDED FIRE 1CP · Auxiliary Cadre · Shooting phase
AUTOMATED REPAIR DRONES 1CP · Experimental Prototype Cadre · Command phase
REACTIVE IMPACT DAMPENERS 1CP · Experimental Prototype Cadre · Shooting or Fight phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

🔍 Find model image · Source (wahapedia)