Stealth Battlesuits datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
8"
T
4
SV
3+
-INV
W
2
LD
7+
OC
1
⌀ 32mm
Every model is equipped with: burst cannon; battlesuit fists.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Burst cannon | 18" | 4 | 4+ | 5 | 0 | 1 |
| Fusion blaster [Melta 2] | 12" | 1 | 4+ | 9 | -4 | D6 |
| Pulse pistol [Pistol] | 12" | 1 | 4+ | 5 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Battlesuit fists | Melee | 2 | 5+ | 4 | 0 | 1 |
CORE Infiltrators, Stealth
FACTION For the Greater Good
Forward Observers: Each time this unit is an Observer unit, until the phase ends, each ranged attack a model in a Guided unit makes against its Spotted unit lets you re-roll a Hit roll of 1 and a Wound roll of 1.
Homing Beacon: Once per battle, you may use the Rapid Ingress Stratagem for 0CP. The target must be set up within 3" of the bearer's unit and more than 9" from all enemy units. Track with a Homing Beacon token, removing it once used.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Stealth Shas’vre
- 4 Stealth Shas’ui
- The Stealth Shas’vre can be equipped with 1 gun drone.
- The Stealth Shas’vre can be equipped with 1 marker drone.
- The Stealth Shas’vre can be equipped with 1 pulse pistol.
- 1 Stealth Shas’ui can be equipped with 1 homing beacon.
- 2 models can each have their burst cannon replaced with 1 fusion blaster.
- 4 Stealth Shas'ui pick 4: Stealth Shas'ui w/ burst cannon, Stealth Shas'ui w/ fusion blaster
- Wargear: Battlesuit fists, Drones (0-2), Pulse pistol
- Burst cannon pick 1: Burst cannon, Fusion blaster