Sky Ray Gunship datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
10"
T
10
SV
3+
-INV
W
14
LD
7+
OC
3
⌀ 60mm flying base
This model is equipped with: 1 seeker missile rack; 2 twin pulse carbines; armoured hull.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Accelerator burst cannon | 18" | 4 | 4+ | 6 | -1 | 1 |
| Seeker missile rack [Twin-linked] | 48" | 3 | 4+ | 14 | -3 | D6+1 |
| Twin pulse carbine [Assault, Twin-linked] | 20" | 2 | 4+ | 5 | 0 | 1 |
| Smart missile system [Indirect fire] | 30" | 3 | 4+ | 5 | 0 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Armoured hull | Melee | 3 | 5+ | 6 | 0 | 1 |
CORE Deadly Demise D3
FACTION For the Greater Good
Velocity Tracker: When this model makes a ranged attack against a unit that can FLY, you may re-roll the Hit roll.
Targeting Array: Each time this unit is picked to shoot, you may re-roll one Hit roll or one Wound roll while resolving those attacks.
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Sky Ray Gunship
- This model’s 2 twin pulse carbines can be replaced with one of the following:
- 2 accelerator burst cannons
- 2 smart missile systems
- Wargear: Seeker missile rack, Armoured hull
- Twin Pulse Carbines pick 1: 2 Accelerator burst cannons, 2 Twin pulse carbines, 2 Smart missile systems