Dakkapedia

Manta

T’au Empire
21001 model
M 20+"
T 14
SV 2+ 5+INV
W 60
LD 7+
OC 0
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This model is equipped with: 2 heavy rail cannons; 6 ion cannons; 2 long-barrelled burst cannon arrays; 2 missile pods; 10 seeker missiles; armoured hull.

RANGED WEAPONSRANGEABSSAPD
Heavy rail cannon [Devastating wounds] 120"14+26-512
Ion cannon – standard [Blast] 60"D6+34+7-12
Ion cannon – overcharge [Blast, Hazardous] 60"D6+34+8-23
Long-barrelled burst cannon array 24"324+6-11
Missile pod 30"24+7-12
Seeker missile [One shot] 48"14+14-3D6+1
MELEE WEAPONSRANGEAWSSAPD
Armoured hull Melee85+601
ABILITIES

CORE Deadly Demise 3D6, Hover

FACTION For the Greater Good

Aggressive Deployment: In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.
Air Caste Colossus: Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.
One Shot: The bearer can only shoot with this weapon once per battle.
Damaged: 1-20 wounds remaining While this model has 1-20 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Manta
WARGEAR OPTIONS
  • None
TRANSPORT

This model has a transport capacity of all of the following:

  • 200 T’au Empire Infantry or TACTICAL DRONE models
  • 4 Devilfish, Sky Ray Gunship or Hammerhead models
  • 8 Battlesuit models with a Wounds characteristic of 9 or less

Stratagems you can use on this unit (24)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
PINPOINT COUNTER-OFFENSIVE 1CP · Mont’ka · Any phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
PULSE ONSLAUGHT 2CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
GUIDED FIRE 1CP · Auxiliary Cadre · Shooting phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

🔍 Find model image · Source (wahapedia)