Dakkapedia

Longstrike

T’au Empire
1401 model
M 10"
T 10
SV 3+ -INV
W 14
LD 7+
OC 3
⌀ 60mm flying base

This model is equipped with: 2 twin pulse carbines; railgun; armoured hull.

RANGED WEAPONSRANGEABSSAPD
Accelerator burst cannon 18"44+6-11
Ion cannon – standard [Blast] 60"D6+33+7-12
Ion cannon – overcharge [Blast, Hazardous] 60"D6+33+8-23
Railgun [Devastating wounds, Heavy] 72"13+20-5D6+6
Seeker missile [One shot] 48"14+14-3D6+1
Twin pulse carbine [Assault, Twin-linked] 20"24+501
Smart missile system [Indirect fire] 30"34+501
MELEE WEAPONSRANGEAWSSAPD
Armoured hull Melee35+601
ABILITIES

CORE Deadly Demise D3

FACTION For the Greater Good

Armour Hunter: Each time this model makes an attack that targets a MONSTER or VEHICLE, add 1 to the Hit roll.
Targeting Array: Each time this model is selected to shoot, you can re-roll one Hit roll or you can re-roll one Wound roll when resolving its attacks.
XV02 Pilot Battlesuit: In your Command phase, you can select one friendly Hammerhead Gunship unit within 12". Until the start of your next Command phase, ranged weapons equipped by models in that unit have the [LETHAL HITS] ability.
One Shot: The bearer can only shoot with this weapon once per battle.
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Longstrike – EPIC HERO
WARGEAR OPTIONS
  • This model’s railgun can be replaced with 1 ion cannon.
  • This model’s 2 twin pulse carbines can be replaced with one of the following:
    • 2 accelerator burst cannons
    • 2 smart missile systems
  • This model can be equipped with up to 2 seeker missiles.
Stratagems you can use on this unit (27)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
PINPOINT COUNTER-OFFENSIVE 1CP · Mont’ka · Any phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
PULSE ONSLAUGHT 2CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
GUIDED FIRE 1CP · Auxiliary Cadre · Shooting phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

🔍 Find model image · Source (wahapedia)