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Kroot Lone-Spear

T’au Empire
801 model
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Kroot Lone-Spear datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 12"
T 5
SV 5+ -INV
W 6
LD 7+
OC 2
⌀ 90 x 52mm

This model is equipped with: Kroot long gun; close combat weapon; Kalamandra’s bite.

RANGED WEAPONSRANGEABSSAPD
Blast javelin [Assault, Blast] 18"D64+10-22
Kroot long gun [Heavy, Precision] 36"13+6-23
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee33+401
Hunting javelin [Lance] Melee33+4-11
Kalamandra’s bite [Extra attacks] Melee44+5-11
ABILITIES

CORE Lone Operative, Scouts 7", Stealth

Advanced Scouting: When this model makes a ranged attack that hits an enemy unit, until the end of the turn, each attack another Kroot model from your army makes against that enemy unit lets you re-roll the Hit roll.
Fire and Fade: In your Shooting phase, after this model shoots, if it is not within Engagement Range of an enemy unit it may make a Normal move of up to 6". If it does, it cannot declare a charge for the rest of the turn.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Kroot Lone-Spear
WARGEAR OPTIONS
  • This model’s Kroot long gun can be replaced with 1 blast javelin and 1 hunting javelin.
LOADOUT CHOICES
  • Wargear: Close combat weapon, Kalamandra's bite
  • Wargear Options pick 1: Blast javelin and hunting javelin, Kroot long gun
Stratagems you can use on this unit (30)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
A TRAP WELL LAID 1CP · Kroot Hunting Pack · Shooting or Fight phase
THE GRISLY FEAST 1CP · Kroot Hunting Pack · Fight phase
GUERRILLA WARRIORS 1CP · Kroot Hunting Pack · Movement phase
HIDDEN HUNTERS 1CP · Kroot Hunting Pack · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
EXPERIMENTAL MODIFICATIONS 1CP · Auxiliary Cadre · Shooting or Fight phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
PHEROMONE WAYPOINTS 1CP · Auxiliary Cadre · Movement phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

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Staple kits that pair with this unit — or see the full T’au Empire starter guide.

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