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Ghostkeel Battlesuit

T’au Empire
1501st–2nd unit
1603rd+ unit
🔍 See the model

Ghostkeel Battlesuit datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 8
SV 2+ -INV
W 12
LD 7+
OC 3
⌀ 105 x 70mm

This model is equipped with: fusion collider; twin T’au flamer; Ghostkeel fists.

RANGED WEAPONSRANGEABSSAPD
Cyclic ion raker – standard 36"64+7-12
Cyclic ion raker – overcharge [Hazardous] 36"64+8-23
Fusion collider [Melta 2] 18"24+12-4D6
Twin burst cannon [Twin-linked] 18"44+501
Twin fusion blaster [Melta 2, Twin-linked] 12"14+9-4D6
Twin T’au flamer [Ignores cover, Torrent, Twin-linked] 12"D6N/A401
MELEE WEAPONSRANGEAWSSAPD
Ghostkeel fists Melee35+602
ABILITIES

CORE Deadly Demise D3, Infiltrators, Lone Operative, Stealth

FACTION For the Greater Good

Stealth Drones: Twice per battle, after an attack is allocated to this model, you may set that attack's Damage characteristic to 0. Track with two Stealth Drone tokens, removing one each use.
Battlesuit Support System: The bearer may shoot on a turn it Fell Back, but loses the SMOKE keyword.
Damaged: 1-4 wounds remaining While this model has 1-4 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Ghostkeel Battlesuit
WARGEAR OPTIONS
  • This model’s fusion collider can be replaced with 1 cyclic ion raker.
  • This model’s twin T’au flamer can be replaced with one of the following:
    • 1 twin fusion blaster
    • 1 twin burst cannon
  • This model can be equipped with one battlesuit support system.
LOADOUT CHOICES
  • Twin T'au flamer pick 1: Twin burst cannon, Twin T'au flamer, Twin fusion blaster
  • Fusion collider pick 1: Fusion collider, Cyclic ion raker
Stratagems you can use on this unit (36)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
WALL OF MIRRORS 1CP · Kauyon · Fight phase
PINPOINT COUNTER-OFFENSIVE 1CP · Mont’ka · Any phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
PULSE ONSLAUGHT 2CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
FAIL-SAFE DETONATOR 2CP · Retaliation Cadre · Any phase
STIMM INJECTORS 1CP · Retaliation Cadre · Shooting or Fight phase
THE SHORTENED BLADE 2CP · Retaliation Cadre · Movement phase
THE ARRO’KON PROTOCOL 1CP · Retaliation Cadre · Shooting phase
THE TORCHSTAR GAMBIT 1CP · Retaliation Cadre · Shooting phase
GRAV-INHIBITOR FIELD 1CP · Retaliation Cadre · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
GUIDED FIRE 1CP · Auxiliary Cadre · Shooting phase
AUTOMATED REPAIR DRONES 1CP · Experimental Prototype Cadre · Command phase
REACTIVE IMPACT DAMPENERS 1CP · Experimental Prototype Cadre · Shooting or Fight phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

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Build your T’au Empire army

Staple kits that pair with this unit — or see the full T’au Empire starter guide.

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