Dakkapedia

Ghostkeel Battlesuit

T’au Empire
1601 model
M 10"
T 8
SV 2+ -INV
W 12
LD 7+
OC 3
⌀ 105 x 70mm

This model is equipped with: fusion collider; twin T’au flamer; Ghostkeel fists.

RANGED WEAPONSRANGEABSSAPD
Cyclic ion raker – standard 36"64+7-12
Cyclic ion raker – overcharge [Hazardous] 36"64+8-23
Fusion collider [Melta 2] 18"24+12-4D6
Twin burst cannon [Twin-linked] 18"44+501
Twin fusion blaster [Melta 2, Twin-linked] 12"14+9-4D6
Twin T’au flamer [Ignores cover, Torrent, Twin-linked] 12"D6N/A401
MELEE WEAPONSRANGEAWSSAPD
Ghostkeel fists Melee35+602
ABILITIES

CORE Deadly Demise D3, Infiltrators, Lone Operative, Stealth

FACTION For the Greater Good

Stealth Drones: Twice per battle, after an attack has been allocated to this model, you can change the Damage characteristic of that attack to 0.

Designer’s Note: Place two Stealth Drone tokens next to the unit, removing one each time this ability has been used.
Battlesuit Support System: The bearer is eligible to shoot in a turn in which it Fell Back but it loses the SMOKE keyword.
Damaged: 1-4 wounds remaining While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Ghostkeel Battlesuit
WARGEAR OPTIONS
  • This model’s fusion collider can be replaced with 1 cyclic ion raker.
  • This model’s twin T’au flamer can be replaced with one of the following:
    • 1 twin fusion blaster
    • 1 twin burst cannon
  • This model can be equipped with one battlesuit support system.
Stratagems you can use on this unit (36)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
SMOKESCREEN 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
WALL OF MIRRORS 1CP · Kauyon · Fight phase
PINPOINT COUNTER-OFFENSIVE 1CP · Mont’ka · Any phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
PULSE ONSLAUGHT 2CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
FAIL-SAFE DETONATOR 2CP · Retaliation Cadre · Any phase
STIMM INJECTORS 1CP · Retaliation Cadre · Shooting or Fight phase
THE SHORTENED BLADE 2CP · Retaliation Cadre · Movement phase
THE ARRO’KON PROTOCOL 1CP · Retaliation Cadre · Shooting phase
THE TORCHSTAR GAMBIT 1CP · Retaliation Cadre · Shooting phase
GRAV-INHIBITOR FIELD 1CP · Retaliation Cadre · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
GUIDED FIRE 1CP · Auxiliary Cadre · Shooting phase
AUTOMATED REPAIR DRONES 1CP · Experimental Prototype Cadre · Command phase
REACTIVE IMPACT DAMPENERS 1CP · Experimental Prototype Cadre · Shooting or Fight phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

🔍 Find model image · Source (wahapedia)