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Commander In Coldstar Battlesuit

T’au Empire
951 model
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Commander In Coldstar Battlesuit datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 12"
T 5
SV 3+ -INV
W 6
LD 7+
OC 2
⌀ 60mm

This model is equipped with: high-output burst cannon; battlesuit fists.

RANGED WEAPONSRANGEABSSAPD
Airbursting fragmentation projector [Blast, Indirect fire] 24"D63+301
Burst cannon 18"43+501
Cyclic ion blaster – standard 18"33+7-11
Cyclic ion blaster – overcharge [Hazardous] 18"33+8-22
Fusion blaster [Melta 2] 12"13+9-4D6
High-output burst cannon 18"83+501
Missile pod 30"23+7-12
Plasma rifle 18"13+8-33
T’au flamer [Ignores cover, Torrent] 12"D6N/A401
MELEE WEAPONSRANGEAWSSAPD
Battlesuit fists Melee34+501
ABILITIES

CORE Deep Strike, Leader

FACTION For the Greater Good

Coldstar Commander: While this model leads a unit, models in it have a Move characteristic of 12" and their ranged weapons gain the [ASSAULT] ability.
Battlesuit Support System: The bearer's unit may shoot on a turn it Fell Back, but only models equipped with this wargear may make ranged attacks when it does.
Shield Generator: The bearer has a 4+ invulnerable save.
Weapon Support System: When the bearer makes a ranged attack, you may ignore any or all modifiers to the Hit roll.
Leader: This model can be attached to: Crisis Fireknife Battlesuits, Crisis Starscythe Battlesuits, Crisis Sunforge Battlesuits.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Commander in Coldstar Battlesuit
WARGEAR OPTIONS
  • This model’s high-output burst cannon can be replaced with one of the following:
    • 1 airbursting fragmentation projector*
    • 1 battlesuit support system*
    • 1 burst cannon
    • 1 cyclic ion blaster*
    • 1 fusion blaster
    • 1 missile pod
    • 1 plasma rifle
    • 1 shield generator*
    • 1 T’au flamer
    • 1 weapon support system*
  • This model can be equipped with up to two of the following, and can take duplicates:
    • 1 gun drone
    • 1 marker drone
    • 1 shield drone
  • This model can be equipped with up to three of the following, and can take duplicates:
    • 1 airbursting fragmentation projector*
    • 1 battlesuit support system*
    • 1 burst cannon
    • 1 cyclic ion blaster*
    • 1 fusion blaster
    • 1 missile pod
    • 1 plasma rifle
    • 1 shield generator*
    • 1 T’au flamer
    • 1 weapon support system*
  • * This model cannot have duplicates of these pieces of wargear.
LOADOUT CHOICES
  • Wargear: Battlesuit fists, Drones (0-2)
  • Support Systems (1-4) 1–4: High-output burst cannon, Battlesuit support system, Shield generator, Weapon support system, Missile pod, Burst cannon, Airbursting fragmentation projector, Cyclic ion blaster, T'au flamer, Fusion blaster, Plasma rifle
Stratagems you can use on this unit (36)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
A TEMPTING TRAP 1CP · Kauyon · Shooting phase
POINT-BLANK AMBUSH 1CP · Kauyon · Shooting phase
COORDINATE TO ENGAGE 1CP · Kauyon · Shooting phase
PINPOINT COUNTER-OFFENSIVE 1CP · Mont’ka · Any phase
AGGRESSIVE MOBILITY 1CP · Mont’ka · Movement phase
FOCUSED FIRE 1CP · Mont’ka · Shooting phase
PULSE ONSLAUGHT 2CP · Mont’ka · Shooting phase
COUNTERFIRE DEFENCE SYSTEMS 2CP · Mont’ka · Shooting phase
FAIL-SAFE DETONATOR 2CP · Retaliation Cadre · Any phase
STIMM INJECTORS 1CP · Retaliation Cadre · Shooting or Fight phase
THE SHORTENED BLADE 2CP · Retaliation Cadre · Movement phase
THE ARRO’KON PROTOCOL 1CP · Retaliation Cadre · Shooting phase
THE TORCHSTAR GAMBIT 1CP · Retaliation Cadre · Shooting phase
GRAV-INHIBITOR FIELD 1CP · Retaliation Cadre · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MULTISENSORY SCANNING 1CP · Auxiliary Cadre · Shooting or Fight phase
INTERLOCKING MANOUEVRES 1CP · Auxiliary Cadre · Fight phase
ALIEN EXPERTISE 1CP · Auxiliary Cadre · Movement phase
GUIDED FIRE 1CP · Auxiliary Cadre · Shooting phase
AUTOMATED REPAIR DRONES 1CP · Experimental Prototype Cadre · Command phase
REACTIVE IMPACT DAMPENERS 1CP · Experimental Prototype Cadre · Shooting or Fight phase
EXPERIMENTAL WEAPONRY 1CP · Experimental Prototype Cadre · Shooting phase
EXPERIMENTAL AMMUNITION 1CP · Experimental Prototype Cadre · Shooting phase
THREAT ASSESSMENT ANALYSER 1CP · Experimental Prototype Cadre · Shooting phase

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Build your T’au Empire army

Staple kits that pair with this unit — or see the full T’au Empire starter guide.

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