Dakkapedia

Kapricus Carrier

Leagues of Votann
751 model
M 12"
T 7
SV 4+ -INV
W 7
LD 7+
OC 2
⌀ 105 x 70mm

This model is equipped with: magna-coil autocannon; twin magna-coil autocannon; armoured hull.

RANGED WEAPONSRANGEABSSAPD
Magna-coil autocannon 24"34+7-12
Twin magna-coil autocannon [Twin-linked] 24"34+7-12
MELEE WEAPONSRANGEAWSSAPD
Armoured hull Melee34+601
ABILITIES

CORE Deadly Demise 1, Firing Deck 5, Scouts 9"

FACTION Prioritised Efficiency

Scanner Uplinks: In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks. Until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
Smoke Launcher: The bearer has the SMOKE keyword.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Kapricus Carrier
WARGEAR OPTIONS
  • This model can be equipped with 1 smoke launcher.
TRANSPORT

This model has a transport capacity of 5 Hernkyn Yaegir models.

At the start of the Declare Battle Formations step, you can select one HERNKYN YAEGIR unit from your army that has not been split. If you do, that unit is split into two units, each containing as equal a number of models as possible (when splitting a unit in this way, make a note of which models form each of the two new units). One of these units must start the battle embarked within this TRANSPORT; the other can start the battle embarked within another TRANSPORT, or it can be deployed as a separate unit.

Stratagems you can use on this unit (29)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SURE OF PURPOSE 1CP · Hearthband · Fight phase
SUPERIOR CRAFTSMANSHIP 2CP · Hearthband · Fight phase
MATERIALISATION MATRICES 1CP · Hearthband · Movement phase
VOID HARDENED 1CP · Needgaârd Oathband · Shooting or Fight phase
HONOUR OF THE HOLD 1CP · Needgaârd Oathband · Fight phase
ORDERED RETREAT 1CP · Needgaârd Oathband · Movement phase
ANCESTRAL SENTENCE 1CP · Needgaârd Oathband · Shooting phase
HUNTR’S MARK 1CP · Needgaârd Oathband · Shooting phase
REACTIVE REPRISAL 2CP · Needgaârd Oathband · Shooting phase
FRONTIER MOMENTUM 1CP · Persecution Prospect · Movement phase
EXPOSED FLAWS 1CP · Persecution Prospect · Shooting phase
RANGER TACTICS 1CP · Persecution Prospect · Shooting phase
UNSTOPPABLE FORCE 1CP · Dêlve Assault Shift · Fight phase
SECURE POSITIONS 1CP · Brandfast Oathband · Any phase
ILLUMINATED PRIORITY 1CP · Brandfast Oathband · Shooting phase
INEXORABLE EFFICIENCY 1CP · Brandfast Oathband · Shooting phase
OPPORTUNISTIC ESCALATION 1CP · Brandfast Oathband · Shooting phase
GRAND ARTIFICE 1CP · Mercenary Oathband · Movement phase
MOBILE EXPLOITATION 1CP · Mercenary Oathband · Fight phase

🔍 Find model image · Source (wahapedia)