Dakkapedia

Hekaton Land Fortress

Leagues of Votann
2401 model
M 10"
T 12
SV 2+ -INV
W 16
LD 7+
OC 5
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This model is equipped with: cyclic ion cannon; MATR autocannon; 2 twin bolt cannons; armoured wheels; pan spectral scanner.

RANGED WEAPONSRANGEABSSAPD
Cyclic ion cannon [Blast] 24"D6+24+7-22
Heavy magna-rail cannon [Devastating wounds, Heavy] 30"24+18-4D6+4
Hekaton warhead [Blast, One shot] 36"D6+34+7-22
MATR autocannon [Assault, Sustained hits 1] 24"64+7-12
SP heavy conversion beamer [Conversion, Lethal hits] 24"44+10-24
Twin bolt cannon [SUSTAINED HITS 2, TWIN-LINKED] 36"34+6-12
Twin ion beamer [Blast, Twin-linked] 18"D3+14+8-21
MELEE WEAPONSRANGEAWSSAPD
Armoured wheels Melee64+801
ABILITIES

CORE Deadly Demise D6

FACTION Prioritised Efficiency

MultiCOG Targeting: Each time this model makes a ranged attack, you can ignore any or all modifiers to the following: that attack’s Ballistic Skill characteristic; the Hit roll.
Conversion: Each time an attack made with this weapon targets an enemy unit that is not within 12", an unmodified successful Hit roll of 4+ scores a Critical Hit.
One Shot: The bearer can only shoot with this weapon once per battle.
Panspectral Scanner: Each time a model in the bearer’s unit makes a ranged attack, re-roll a Hit roll of 1.
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
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UNIT COMPOSITION
  • 1 Hekaton Land Fortress
WARGEAR OPTIONS
  • This model’s 2 twin bolt cannons can be replaced with one of the following:
    • 1 twin bolt cannon and 1 twin ion beamer
    • 2 twin ion beamers
  • This model’s cyclic ion cannon can be replaced with one of the following:
    • 1 SP heavy conversion beamer
    • 1 heavy magna-rail cannon
  • This model’s panspectral scanner can be replaced with 1 Hekaton warhead.
TRANSPORT

This model has a transport capacity of 14 Leagues of Votann Infantry models. Each Exoarmour, Exoframe or Ironkin Steeljacks model takes up the space of 2 models. It cannot transport Artillery models.

Stratagems you can use on this unit (26)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SURE OF PURPOSE 1CP · Hearthband · Fight phase
SUPERIOR CRAFTSMANSHIP 2CP · Hearthband · Fight phase
MATERIALISATION MATRICES 1CP · Hearthband · Movement phase
VOID HARDENED 1CP · Needgaârd Oathband · Shooting or Fight phase
HONOUR OF THE HOLD 1CP · Needgaârd Oathband · Fight phase
ORDERED RETREAT 1CP · Needgaârd Oathband · Movement phase
ANCESTRAL SENTENCE 1CP · Needgaârd Oathband · Shooting phase
HUNTR’S MARK 1CP · Needgaârd Oathband · Shooting phase
REACTIVE REPRISAL 2CP · Needgaârd Oathband · Shooting phase
RANGER TACTICS 1CP · Persecution Prospect · Shooting phase
UNSTOPPABLE FORCE 1CP · Dêlve Assault Shift · Fight phase
SECURE POSITIONS 1CP · Brandfast Oathband · Any phase
BASTION RUNNING 1CP · Brandfast Oathband · Movement phase
ILLUMINATED PRIORITY 1CP · Brandfast Oathband · Shooting phase
INEXORABLE EFFICIENCY 1CP · Brandfast Oathband · Shooting phase
GRAND ARTIFICE 1CP · Mercenary Oathband · Movement phase

🔍 Find model image · Source (wahapedia)