Dakkapedia

Sagitaur

Leagues of Votann
901 model
M 12"
T 9
SV 3+ -INV
W 9
LD 7+
OC 2
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This model is equipped with: HYLas beam cannon; twin bolt cannon; armoured wheels.

RANGED WEAPONSRANGEABSSAPD
HYLas beam cannon 24"24+12-3D6+1
L7 missile launcher – blast [Blast] 36"D64+401
L7 missile launcher – focused 36"14+9-2D6
MATR autocannon [Assault, Sustained hits 1] 24"64+7-12
Sagitaur missile launcher 36"24+10-33
Twin bolt cannon [Sustained hits 2, Twin-linked] 36"34+6-12
MELEE WEAPONSRANGEAWSSAPD
Armoured wheels Melee34+601
ABILITIES

CORE Deadly Demise 1

FACTION Prioritised Efficiency

Blistering Advance: Units can disembark from this TRANSPORT after it has Advanced. Units that do so count as having made a Normal move that phase, and cannot declare a charge in the same turn, but can otherwise act normally in the remainder of the turn.
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UNIT COMPOSITION
  • 1 Sagitaur
WARGEAR OPTIONS
  • This model’s HYLas beam cannon can be replaced with one of the following:
    • 1 L7 missile launcher and 1 Sagitaur missile launcher
    • 1 MATR autocannon
TRANSPORT

This model has a transport capacity of 6 Leagues of Votann Infantry models. It cannot transport Artillery, Exoarmour, Exoframe or Ironkin Steeljacks models.

At the start of the Declare Battle Formations step, you can select one Hearthkyn Warriors unit from your army that has not been split. If you do, that unit is split into two units, each containing as equal a number of models as possible (when splitting a unit in this way, make a note of which models form each of the two new units). One of these units must start the battle embarked within this TRANSPORT; the other can start the battle embarked within another TRANSPORT, or it can be deployed as a separate unit.

Stratagems you can use on this unit (26)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SURE OF PURPOSE 1CP · Hearthband · Fight phase
SUPERIOR CRAFTSMANSHIP 2CP · Hearthband · Fight phase
MATERIALISATION MATRICES 1CP · Hearthband · Movement phase
VOID HARDENED 1CP · Needgaârd Oathband · Shooting or Fight phase
HONOUR OF THE HOLD 1CP · Needgaârd Oathband · Fight phase
ORDERED RETREAT 1CP · Needgaârd Oathband · Movement phase
ANCESTRAL SENTENCE 1CP · Needgaârd Oathband · Shooting phase
HUNTR’S MARK 1CP · Needgaârd Oathband · Shooting phase
REACTIVE REPRISAL 2CP · Needgaârd Oathband · Shooting phase
RANGER TACTICS 1CP · Persecution Prospect · Shooting phase
UNSTOPPABLE FORCE 1CP · Dêlve Assault Shift · Fight phase
SECURE POSITIONS 1CP · Brandfast Oathband · Any phase
ILLUMINATED PRIORITY 1CP · Brandfast Oathband · Shooting phase
INEXORABLE EFFICIENCY 1CP · Brandfast Oathband · Shooting phase
OPPORTUNISTIC ESCALATION 1CP · Brandfast Oathband · Shooting phase
GRAND ARTIFICE 1CP · Mercenary Oathband · Movement phase

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