Dakkapedia

Hernkyn Yaegirs

Leagues of Votann
9010 models
M 6"
T 5
SV 5+ -INV
W 1
LD 7+
OC 1
⌀ 28.5mm

Every model is equipped with: bolt shotgun; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
APM launcher [Anti-monster 3+, Anti-vehicle 3+] 24"14+6-2D6
Bolt revolver [Pistol] 12"14+501
Bolt shotgun [Assault] 18"24+501
Magna-coil rifle [Ignores cover, Precision] 24"14+5-22
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee14+401
Plasma knife Melee24+4-21
ABILITIES

CORE Infiltrators

FACTION Prioritised Efficiency

Pragmatic Hunters: Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, it can make a Normal move of up to D6".
⚄ MathHammer — average damage calculator

Loading calculator…

UNIT COMPOSITION
  • 1 Yaegir Theyn
  • 9 Hernkyn Yaegirs
WARGEAR OPTIONS
  • All models in this unit can each have their bolt shotgun replaced with 1 bolt revolver and 1 plasma knife.
  • 1 Hernkyn Yaegir can have its bolt revolver and plasma knife or its bolt shotgun replaced with 1 magna-coil rifle.
  • 1 Hernkyn Yaegir can have its bolt revolver and plasma knife or its bolt shotgun replaced with 1 APM launcher.
Stratagems you can use on this unit (41)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
RELIC CYPHER 1CP · Void Salvagers · Command phase
JUDGED AND PUNISHED 1CP · Void Salvagers · Shooting phase
CORRIDOR COVERED 1CP · Void Salvagers · Movement or Charge phase
SURE OF PURPOSE 1CP · Hearthband · Fight phase
SUPERIOR CRAFTSMANSHIP 2CP · Hearthband · Fight phase
UNYIELDING AGGRESSION 1CP · Hearthband · Movement phase
MATERIALISATION MATRICES 1CP · Hearthband · Movement phase
VOID HARDENED 1CP · Needgaârd Oathband · Shooting or Fight phase
HONOUR OF THE HOLD 1CP · Needgaârd Oathband · Fight phase
ORDERED RETREAT 1CP · Needgaârd Oathband · Movement phase
ANCESTRAL SENTENCE 1CP · Needgaârd Oathband · Shooting phase
HUNTR’S MARK 1CP · Needgaârd Oathband · Shooting phase
REACTIVE REPRISAL 2CP · Needgaârd Oathband · Shooting phase
FRONTIER MOMENTUM 1CP · Persecution Prospect · Movement phase
EXPOSED FLAWS 1CP · Persecution Prospect · Shooting phase
RANGER TACTICS 1CP · Persecution Prospect · Shooting phase
CLAIMSTAKER REFLEX 1CP · Persecution Prospect · Movement phase
DISPERSED FORMATION 1CP · Persecution Prospect · Shooting phase
UNSTOPPABLE FORCE 1CP · Dêlve Assault Shift · Fight phase
WEAVEWËRKE BUTTRESS 1CP · Dêlve Assault Shift · Shooting phase
HIDDEN ACCESSWAYS 1CP · Dêlve Assault Shift · Fight phase
INEXORABLE EFFICIENCY 1CP · Brandfast Oathband · Shooting phase
VENGEANCE FLARE 2CP · Brandfast Oathband · Shooting phase
AUXILIARY CONTRACT 1CP · Mercenary Oathband · Shooting or Fight phase
OPTIMAL EXPENDITURE 1CP · Mercenary Oathband · Fight phase
GRAND ARTIFICE 1CP · Mercenary Oathband · Movement phase
PRIVATEER ARSENAL 1CP · Mercenary Oathband · Shooting phase
NEW HORIZONS 1CP · Mercenary Oathband · Fight phase
MOBILE EXPLOITATION 1CP · Mercenary Oathband · Fight phase

🔍 Find model image · Source (wahapedia)