Dakkapedia

Grimnyr

Leagues of Votann
653 models
GRIMNYR
M 5"
T 5
SV 4+ 4+INV
W 4
LD 6+
OC 1
⌀ 40mm
CORV
M 5"
T 5
SV 4+ 4+INV
W 1
LD 6+
OC 1
⌀ 25mm

* If this unit’s Grimnyr model is ever destroyed, all of this unit’s remaining CORV models are also destroyed. While embarking within a Transport and while embarked within a TRANSPORT, each CORV model takes up the space of 0 models.

The Grimnyr is equipped with: Ancestral Wrath; ancestral ward stave.

Every CORV is equipped with: Autoch-pattern bolter; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Ancestral Wrath – witchfire [Psychic] 24"33+6-2D3
Ancestral Wrath – focused witchfire [Hazardous, Psychic] 24"63+6-2D3
Autoch-pattern bolter 24"24+401
MELEE WEAPONSRANGEAWSSAPD
Ancestral ward stave [Psychic] Melee23+7-1D3
Close combat weapon Melee14+301
ABILITIES

CORE Leader

FACTION Prioritised Efficiency

Fortify (Psychic): While this unit is leading a unit, models in that unit have the Feel No Pain 5+ ability.
Grimnyr’s Regard: Once per battle, at the start of any phase, you can select one friendly Leagues of Votann unit that is Battle-shocked and within 12" of this unit’s GRIMNYR model. That unit is no longer Battle-shocked.
Leader: This model can be attached to: Hearthkyn Warriors.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Grimnyr
  • 2 CORVs*
Stratagems you can use on this unit (39)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
RELIC CYPHER 1CP · Void Salvagers · Command phase
JUDGED AND PUNISHED 1CP · Void Salvagers · Shooting phase
CORRIDOR COVERED 1CP · Void Salvagers · Movement or Charge phase
SURE OF PURPOSE 1CP · Hearthband · Fight phase
SUPERIOR CRAFTSMANSHIP 2CP · Hearthband · Fight phase
UNYIELDING AGGRESSION 1CP · Hearthband · Movement phase
MATERIALISATION MATRICES 1CP · Hearthband · Movement phase
VOID HARDENED 1CP · Needgaârd Oathband · Shooting or Fight phase
HONOUR OF THE HOLD 1CP · Needgaârd Oathband · Fight phase
ORDERED RETREAT 1CP · Needgaârd Oathband · Movement phase
ANCESTRAL SENTENCE 1CP · Needgaârd Oathband · Shooting phase
HUNTR’S MARK 1CP · Needgaârd Oathband · Shooting phase
REACTIVE REPRISAL 2CP · Needgaârd Oathband · Shooting phase
ADAPTABLE AVARICE 1CP · Persecution Prospect · Any phase
RANGER TACTICS 1CP · Persecution Prospect · Shooting phase
CLAIMSTAKER REFLEX 1CP · Persecution Prospect · Movement phase
DISPERSED FORMATION 1CP · Persecution Prospect · Shooting phase
UNSTOPPABLE FORCE 1CP · Dêlve Assault Shift · Fight phase
WEAVEWËRKE BUTTRESS 1CP · Dêlve Assault Shift · Shooting phase
INEXORABLE EFFICIENCY 1CP · Brandfast Oathband · Shooting phase
VENGEANCE FLARE 2CP · Brandfast Oathband · Shooting phase
AUXILIARY CONTRACT 1CP · Mercenary Oathband · Shooting or Fight phase
OPTIMAL EXPENDITURE 1CP · Mercenary Oathband · Fight phase
GRAND ARTIFICE 1CP · Mercenary Oathband · Movement phase
PRIVATEER ARSENAL 1CP · Mercenary Oathband · Shooting phase
NEW HORIZONS 1CP · Mercenary Oathband · Fight phase

🔍 Find model image · Source (wahapedia)