Dakkapedia

Screamers

Thousand Sons
803 models
1606 models
M 14"
T 4
SV 6+ 4+INV
W 3
LD 7+
OC 1
⌀ 32mm flying base

Every model is equipped with: lamprey bite.

MELEE WEAPONSRANGEAWSSAPD
Lamprey bite [Anti-monster 4+, Anti-vehicle 4+] Melee33+6-22
ABILITIES

CORE Deep Strike

FACTION Pact of Sorcery

Slashing Dive: In your Movement phase, after this unit ends a Normal move, you can select one enemy unit it moved over during that move and roll one D6 for each model in this unit: for each 4+, that enemy unit suffers 1 mortal wound.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 3-6 Screamers
Stratagems you can use on this unit (14)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SULPHUROUS VEIL 1CP · Changehost of Deceit · Shooting or Fight phase
ETHEREAL PHANTASM 1CP · Changehost of Deceit · Movement phase
FRACTAL DISJUNCTION 1CP · Changehost of Deceit · Shooting phase
CHRONOSORCEROUS BLEED 1CP · Changehost of Deceit · Charge phase
GLIMMERSHIFT PORTAL 1CP · Changehost of Deceit · Fight phase

🔍 Find model image · Source (wahapedia)