M
14"
T
11
SV
2+
4+INV
W
16
LD
5+
OC
6
⌀ 100mm
This model is equipped with: Gaze of Magnus; Tzeentch’s Firestorm; blade of Magnus.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Gaze of Magnus [Devastating wounds, Psychic] | 24" | 3D3 | 2+ | 11 | -2 | 3 |
| Tzeentch’s Firestorm [Blast, Ignores cover, Psychic] | 24" | D6+3 | 2+ | 6 | -1 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Blade of Magnus – strike [Devastating wounds, Psychic] | Melee | 7 | 2+ | 16 | -3 | 3 |
| Blade of Magnus – sweep [Psychic] | Melee | 14 | 2+ | 8 | -1 | 2 |
CORE Deadly Demise D6, Deep Strike
FACTION Cabal of Sorcerers
Unearthly Power: At the start of the battle round, select one of the abilities in the Crimson King section (see left). Until the start of the next battle round, this model has that ability.
Lord of the Planet of the Sorcerers (Psychic): This model can attempt up to two Rituals per turn instead of one, and each time this model attempts a Ritual, add 2 to the Psychic test result.
Impossible Form (Psychic): Each time an attack is made against this PSYKER (excluding Psychic Attacks), subtract 1 from the Damage characteristic of that attack.
Treason of Tzeentch (Psychic): At the start of your opponent’s Shooting phase, select one enemy unit within 24" of this PSYKER. Until the end of the phase, ranged weapons equipped by models in that unit have the [HAZARDOUS] ability.
Time Flux (Aura, Psychic): While a friendly Thousand Sons unit is within 6" of this PSYKER, add 2" to the Move characteristic of models in that unit.
SUPREME COMMANDER: If this model is in your army, it must be your WARLORD.
Damaged: 1-6 wounds remaining While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator
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- 1 Magnus the Red – EPIC HERO