Dakkapedia

Pink Horrors

Thousand Sons
11510 models
PINK HORROR
M 6"
T 3
SV 7+ 4+INV
W 1
LD 7+
OC 1
⌀ 32mm
BLUE HORROR/BRIMSTONE HORROR
M 6"
T 3
SV 7+ 4+INV
W 1
LD 8+
OC 0
⌀ 25mm

Every Pink Horror is equipped with: coruscating pink flames; pink claws.

Every Blue Horror added to this unit using the Split ability is equipped with: coruscating blue flames; blue claws.

Every Brimstone Horror added to this unit using the Split ability is equipped with: coruscating yellow flames; yellow claws.

RANGED WEAPONSRANGEABSSAPD
Coruscating blue flames [Pistol, Psychic] 18"24+3-11
Coruscating pink flames [Pistol, Psychic] 18"23+4-11
Coruscating yellow flames [Pistol, Psychic] 18"25+2-11
MELEE WEAPONSRANGEAWSSAPD
Blue claws Melee15+301
Pink claws Melee14+301
Yellow claws Melee25+201
ABILITIES

CORE Deep Strike

FACTION Pact of Sorcery

Split: Each time a PINK HORROR or BLUE HORROR model in this unit is destroyed, after the attacking unit has finished making its attacks, if this unit is not destroyed, roll one D6 for that model. On a 4+, if it was a PINK HORROR, add two BLUE HORROR models to this unit, and if it was a BLUE HORROR, add one BRIMSTONE HORROR model to this unit.
HORRORS ARE PINK. HORRORS ARE BLUE. WHEREONCE THERE WAS ONE, NOW THERE ARE TWO.: If, at any point, this unit contains no PINK HORROR models, use the BLUE HORRORS datasheet for this unit.

Designer’s Note: While this unit contains one or more PINK HORROR models, the Sullen Malevolence and Exploding Horrors abilities from the BLUE HORRORS datasheet do not apply to this unit.
Daemonic Icon: Models in the bearer’s unit have a Leadership characteristic of 6+.
Instrument of Chaos: Add 1 to Charge rolls made for the bearer’s unit.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 10 Pink Horrors
WARGEAR OPTIONS
  • 1 Pink Horror that is not equipped with a daemonic icon can be equipped with 1 instrument of Chaos.
  • 1 Pink Horror that is not equipped with an instrument of Chaos can be equipped with 1 daemonic icon.
Stratagems you can use on this unit (16)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SULPHUROUS VEIL 1CP · Changehost of Deceit · Shooting or Fight phase
ETHEREAL PHANTASM 1CP · Changehost of Deceit · Movement phase
FRACTAL DISJUNCTION 1CP · Changehost of Deceit · Shooting phase
CHRONOSORCEROUS BLEED 1CP · Changehost of Deceit · Charge phase
GLIMMERSHIFT PORTAL 1CP · Changehost of Deceit · Fight phase

🔍 Find model image · Source (wahapedia)