Lord of Change datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
12"
T
10
SV
6+
4+INV
W
18
LD
6+
OC
5
⌀ 100mm
This model is equipped with: Bolt of Change; staff of Tzeentch.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Rod of sorcery [Psychic] | 18" | 6 | 2+ | 8 | -1 | 2 |
| Bolt of Change – witchfire [Psychic] | 18" | 9 | 2+ | 9 | -1 | 1 |
| Bolt of Change – focused witchfire [Hazardous, Psychic] | 18" | 9 | 2+ | 9 | -2 | 3 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Baleful sword [Extra attacks] | Melee | 3 | 3+ | 7 | -2 | 3 |
| Staff of Tzeentch [Psychic] | Melee | 5 | 3+ | 6 | -1 | 3 |
CORE Deadly Demise D6, Deep Strike
FACTION Pact of Sorcery
Daemon Lord of Tzeentch (Aura): While a friendly Scintillating Legions unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to that attack's Strength characteristic.
Master of Magicks (Psychic): In your Shooting phase, choose one of the following: [IGNORES COVER]; [LETHAL HITS]; [SUSTAINED HITS D3]. Until the end of the phase, this model's Bolt of Change gains the chosen ability.
Damaged: 1-7 wounds remaining While this model has 1-6 wounds left, subtract 1 from the Hit roll for every attack it makes.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Lord of Change
- This model can be equipped with one of the following:
- 1 rod of sorcery
- 1 baleful sword
- Wargear: Rod of sorcery, Baleful sword