Dakkapedia

Helbrute

Thousand Sons
1101 model
M 8"
T 9
SV 2+ 5+INV
W 8
LD 6+
OC 3
⌀ 60mm

This model is equipped with: missile launcher; multi-melta; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Heavy flamer [Ignores cover, Torrent] 12"D6N/A5-21
Helbrute plasma cannon [Blast, Hazardous] 36"D33+8-33
Inferno combi-bolter [Rapid fire 2] 24"23+4-21
Missile launcher – frag [Blast] 48"D63+401
Missile launcher – krak 48"13+9-2D6
Multi-melta [Melta 2] 18"23+9-4D6
Twin autocannon [Twin-linked] 48"23+9-23
Twin inferno heavy bolter [Sustained hits 1, Twin-linked] 36"33+5-22
Twin lascannon [Twin-linked] 48"13+12-3D6+1
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee53+601
Helbrute fist Melee53+12-23
Helbrute hammer Melee54+14-3D6+1
Power scourge Melee83+7-12
ABILITIES

CORE Deadly Demise 1

Terrifying Assault: In your Shooting phase and the Fight phase, after this model has shot or fought, select one enemy unit hit by one or more of those attacks. That unit must take a Battle-shock test, subtracting 1 from that test if it is within 9" of one or more Thousand Sons Psyker units from your army.
Devoted to Destruction: If this model is equipped with two melee weapons in addition to its close combat weapon, add 2 to the Attacks characteristic of those two weapons.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Helbrute
WARGEAR OPTIONS
  • This model’s multi-melta can be replaced with one of the following:
    • 1 Helbrute plasma cannon
    • 1 twin autocannon
    • 1 twin inferno heavy bolter
    • 1 twin lascannon
    • 1 Helbrute fist
  • This model’s missile launcher can be replaced with one of the following:
    • 1 Helbrute fist
    • 1 Helbrute hammer
    • 1 power scourge
  • For each Helbrute fist this model is equipped with, it can be equipped with one of the following:
    • 1 inferno combi-bolter
    • 1 heavy flamer
Stratagems you can use on this unit (21)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
WRATH OF THE DOOMED 1CP · Hexwarp Thrallband · Fight phase
PSYCHIC DOMINION 1CP · Grand Coven · Any phase
ARCANE FOCUS 1CP · Grand Coven · Shooting phase
SULPHUROUS VEIL 1CP · Changehost of Deceit · Shooting or Fight phase
DECEPTIVE GLAMOUR 2CP · Changehost of Deceit · Fight phase
HEX-MARKED ARMOUR 1CP · Warpforged Cabal · Shooting or Fight phase
CYBERSPIRIT MACHINATIONS 1CP · Warpforged Cabal · Movement phase
MALEVOLENT ANIMUS 1CP · Warpforged Cabal · Command phase
ENSORCELLED INFUSION 1CP · Warpforged Cabal · Shooting phase
WARPFLAME GARGOYLES 1CP · Warpforged Cabal · Charge phase

🔍 Find model image · Source (wahapedia)