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Daemon Prince of Tzeentch

Thousand Sons
1701 model
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Daemon Prince of Tzeentch datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 9"
T 10
SV 2+ 4+INV
W 10
LD 6+
OC 3
⌀ 60mm

This model is equipped with: Dark Blessing; infernal cannon; heliforged weapons.

RANGED WEAPONSRANGEABSSAPD
Dark Blessing [Ignores cover, Psychic, Sustained hits 1] 24"92+4-11
Infernal cannon 24"32+5-22
MELEE WEAPONSRANGEAWSSAPD
Hellforged weapons – strike [Devastating wounds, Psychic] Melee62+8-23
Hellforged weapons – sweep [Devastating wounds, Psychic] Melee122+6-11
ABILITIES

CORE Deadly Demise D3

FACTION Cabal of Sorcerers

Servile Pawns: While this model is within 3" of one or more friendly Thousand Sons Infantry units, it has the Lone Operative ability.
Spirit Snare: Each time a friendly Thousand Sons Psyker model with the Cabal of Sorcerers ability is destroyed while within 9" of one or more models with this ability, pick one of those models with this ability: until the end of the battle, each Ritual that model attempts adds 1 to the Psychic test result (up to a maximum of +2).
Glamour of Tzeentch (Aura, Psychic): While a friendly Thousand Sons Infantry unit is within 6" of this model, models in that unit have the Stealth ability.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Daemon Prince of Tzeentch
LOADOUT CHOICES
  • Wargear: Dark Blessing, Hellforged weapons, Infernal cannon
  • Weapon Upgrades: Weapon Modifications, Crusade Relic Upgrades
Stratagems you can use on this unit (30)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
WARDING HEX 1CP · Hexwarp Thrallband · Command phase
WRATH OF THE DOOMED 1CP · Hexwarp Thrallband · Fight phase
STRANDS OF TIME 1CP · Hexwarp Thrallband · Movement phase
SCOURING WARPFLAME 1CP · Hexwarp Thrallband · Shooting phase
KALEIDOSCOPIC TEMPEST 1CP · Hexwarp Thrallband · Shooting phase
PSYCHIC DOMINION 1CP · Grand Coven · Any phase
DESTINED BY FATE 1CP · Grand Coven · Any phase
EGOTISTICAL POWER 1CP · Grand Coven · Command phase
DESECRATION OF WORLDS 1CP · Grand Coven · Command phase
ARCANE FOCUS 1CP · Grand Coven · Shooting phase
DEVASTATING SORCERY 2CP · Grand Coven · Shooting phase
SULPHUROUS VEIL 1CP · Changehost of Deceit · Shooting or Fight phase
DECEPTIVE GLAMOUR 2CP · Changehost of Deceit · Fight phase
CHRONOSORCEROUS BLEED 1CP · Changehost of Deceit · Charge phase
BLESSED TRANSMUTATIONS 1CP · Warpmeld Pact · Command phase
INFERNAL FUSILLADE 2CP · Rubricae Phalanx · Shooting phase
MUTATE LANDSCAPE 1CP · Warpforged Cabal · Command phase
CYBERSPIRIT MACHINATIONS 1CP · Warpforged Cabal · Movement phase

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Build your Thousand Sons army

Staple kits that pair with this unit — or see the full Thousand Sons starter guide.

Rubric Marines Second core box 🛒
Mutalith Vortex Beast Monster/support 🛒
Magnus the Red Centerpiece primarch 🛒