Wurrboy datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
6"
T
5
SV
5+
-INV
W
4
LD
7+
OC
1
⌀ 32mm
This model is equipped with: Eyez of Mork; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Eyez of Mork [Psychic] | 18" | D6 | 5+ | 8 | -3 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 3 | 3+ | 5 | 0 | 1 |
CORE Deadly Demise D3, Feel No Pain 6+, Leader
FACTION Waaagh!
Unstable Oracle: While this model leads a unit, add 2 to the Attacks characteristic of its Eyez of Mork weapon for every 5 models in the unit (rounding down); while the unit has 10 or more models, that weapon also gains [HAZARDOUS].
Roar of Mork (Psychic): In your opponent's Command phase, pick one enemy unit within 18" that this PSYKER can see and roll one D6; on a 1 this PSYKER's unit takes D3 mortal wounds; on a 2+, until the start of your opponent's next Command phase that enemy unit is confrazzled. While confrazzled, subtract 2 from every Battle-shock or Leadership test taken for that unit.
Leader: This model can be attached to: Beast Snagga Boyz.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Wurrboy
- Wargear: Eyez of Mork, Close combat weapon