Dakkapedia

Battlewagon

Orks
1601 model
M 10"
T 10
SV 3+ 6+INV
W 16
LD 7+
OC 5
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This model is equipped with: tracks and wheels.

RANGED WEAPONSRANGEABSSAPD
Big shoota [Rapid fire 2] 36"35+501
Kannon – frag [Blast] 36"D6+35+601
Kannon – shell 36"15+10-2D6
Killkannon 24"D6+15+9-22
Lobba [Blast, Indirect fire] 48"D65+501
Zzap gun [Anti-vehicle 4+] 36"15+D6+6-35
MELEE WEAPONSRANGEAWSSAPD
Deff rolla Melee63+9-12
Grabbin’ klaw [Extra attacks] Melee23+8-22
Tracks and wheels Melee64+801
Wreckin’ ball [Extra attacks] Melee14+100D6
ABILITIES

CORE Deadly Demise D6, Firing Deck 11

FACTION Waaagh!

Ramshackle but Rugged: Each time an attack is allocated to this model, worsen the Armour Penetration characteristic of that attack by 1.
’Ard Case: Add 2 to the bearer’s Toughness characteristic, but it no longer has the Firing Deck ability.
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Battlewagon
WARGEAR OPTIONS
  • This model can be equipped with one of the following:
    • 1 kannon
    • 1 killkannon
    • 1 zzap gun
  • This model can be equipped with:
    • 1 lobba
  • This model can be equipped with up to 4 big shootas.
  • This model’s tracks and wheels can be replaced with 1 deff rolla.
  • This model can be equipped with any of the following:
    • 1 ’ard case
    • 1 grabbin’ klaw
    • 1 wreckin’ ball
TRANSPORT

This model has a transport capacity of 22 Orks Infantry models. If this model is equipped with a killkannon, it has a transport capacity of 12 ORKS INFANTRY models. Each Mega Armour or Jump Pack model takes up the space of 2 models. The Ghazghkull Thraka model takes up the space of 4 models.

Stratagems you can use on this unit (34)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
CAREEN! 1CP · War Horde · Any phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
MEKANISED BRUTALITY 1CP · Blitz Brigade · Movement phase
RUN ’EM DOWN 1CP · Blitz Brigade · Movement phase
ARMOURED DUELLISTS 1CP · Blitz Brigade · Shooting phase
IMPERVIOUS 1CP · Blitz Brigade · Shooting phase
YOOZ IN TROUBLE NOW 1CP · Blitz Brigade · Shooting phase

🔍 Find model image · Source (wahapedia)