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Squiggoth Legends

Orks
1501 model
🔍 See the model

Squiggoth datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 10
SV 3+ -INV
W 18
LD 7+
OC 5
⌀ Use model

This model is equipped with: gorin’ horns.

RANGED WEAPONSRANGEABSSAPD
Kannon – frag [Blast] 36"D65+501
Kannon – shell 36"15+9-2D6
MELEE WEAPONSRANGEAWSSAPD
Gorin’ horns – strike Melee43+12-2D6
Gorin’ horns – sweep Melee83+9-12
ABILITIES

CORE Deadly Demise D6, Firing Deck 10

FACTION Waaagh!

Trample: When this model is selected to fight, you can pick one enemy unit within Engagement Range of it and roll one D6, adding 2 if this model made a Charge move this turn: on 4-5 that enemy unit takes D3 mortal wounds; on 6+ it takes 3 mortal wounds.
Damaged: 1-6 wounds remaining While this model has 1-6 wounds left, subtract 1 from the Hit roll for every attack it makes.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Squiggoth
WARGEAR OPTIONS
  • This model can be equipped with 1 kannon.
TRANSPORT

This model has a transport capacity of 10 Orks Infantry models. If this model is equipped with a kannon, it has a transport capacity of 6 ORKS INFANTRY models. It cannot transport Mega Armour, Jump Pack or Ghazghkull Thraka models.

Stratagems you can use on this unit (28)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase

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Build your Orks army

Staple kits that pair with this unit — or see the full Orks starter guide.

Boyz Most useful unit - multiple boxes 🛒
Gretchin Cheap screening 🛒
Battlewagon Flagship transport 🛒
Meganobz Elite hammer 🛒