M
12"
T
7
SV
4+
6+INV
W
9
LD
7+
OC
3
⌀ 150 x 95mm
This model is equipped with: sawn-off shotgun; squig-launchas; saw blades.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Sawn-off shotgun [Assault] | 12" | 2 | 5+ | 4 | 0 | 1 |
| Squig launchas [Blast, Ignores cover, Indirect fire] | 36" | D6+6 | 5+ | 5 | -1 | 2 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Saw blades | Melee | 4 | 4+ | 7 | -1 | 2 |
CORE Deadly Demise 1
FACTION Waaagh!
Buzzer Squigs: In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with squig-launchas and roll one D6: on a 4+, until the end of your opponent’s next turn, that enemy unit is hindered. While a unit is hindered, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
Squig Mine: Once per battle, at the start of any phase, select one enemy unit within 3" of this model and roll one D6: on a 4+, that enemy unit suffers D6 mortal wounds.
Designer’s Note: Place a Squig Mine token next to the model, removing it once this ability has been used.
Designer’s Note: Place a Squig Mine token next to the model, removing it once this ability has been used.
⚄ MathHammer — average damage calculator
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- 1 Rukkatrukk Squigbuggy