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Morkanaut

Orks
2701st–2nd unit
2903rd+ unit
🔍 See the model

Morkanaut datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 8"
T 12
SV 3+ 5+INV
W 20
LD 7+
OC 8
⌀ 170 x 109mm

This model is equipped with: kustom mega-blasta; kustom mega-zappa; 2 rokkit launchas; 2 twin big shootas; klaw of Mork.

RANGED WEAPONSRANGEABSSAPD
Kustom mega-blasta [Hazardous] 24"35+9-2D6
Kustom mega-zappa [Blast, Hazardous] 36"D6+35+10-2D6
Rokkit launcha [Blast] 24"D35+9-23
Twin big shoota [Rapid fire 2, Twin-linked] 36"35+501
MELEE WEAPONSRANGEAWSSAPD
Klaw of Mork – strike Melee43+18-36
Klaw of Mork – sweep Melee123+8-12
ABILITIES

CORE Deadly Demise D6

FACTION Waaagh!

Clankin’ Forward: When this model makes a Normal, Advance or Fall Back move, it may move over enemy models (other than MONSTER and VEHICLE models) and over terrain features 4" or less in height as though they were not there.
Big an’ Shooty: Each ranged attack this model makes adds 1 to the Hit roll while the Waaagh! is active for your army.
Damaged: 1-7 wounds remaining While this model has 1-7 wounds left, subtract 4 from its Objective Control characteristic and subtract 1 from the Hit roll for each attack it makes.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Morkanaut
LOADOUT CHOICES
  • Wargear: Klaw of Mork, Kustom mega-zappa, Kustom mega-blasta, Rokkit launcha, Twin big shoota
TRANSPORT

This model has a transport capacity of 12 Orks Infantry models (excluding Ghazghkull Thraka). Each Mega Armour or Jump Pack model takes up the space of 2 models.

Stratagems you can use on this unit (36)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
HEROIC INTERVENTION 1CP · Charge phase
CAREEN! 1CP · War Horde · Any phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
KLANKIN’ KLAWS 1CP · Dread Mob · Fight phase
SUPERFUELLED BOILER 1CP · Dread Mob · Movement phase
BIGGER SHELLS FOR BIGGER GITZ 1CP · Dread Mob · Shooting phase
DAKKA! DAKKA! DAKKA! 1CP · Dread Mob · Shooting phase
EXTRA GUBBINZ 1CP · Dread Mob · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
HUGE SHOW-OFFS 1CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
ARMOURED DUELLISTS 1CP · Blitz Brigade · Shooting phase

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Build your Orks army

Staple kits that pair with this unit — or see the full Orks starter guide.

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