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Meka-dread Legends

Orks
2101 model
🔍 See the model

Meka-dread datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 8"
T 10
SV 2+ 6+INV
W 16
LD 7+
OC 5
⌀ Use model

This model is equipped with: killkannon; dread rippa klaw; stompy feet.

RANGED WEAPONSRANGEABSSAPD
Killkannon 24"D6+35+9-22
MELEE WEAPONSRANGEAWSSAPD
Dread killsaw Melee43+14-34
Dread rippa klaw Melee63+12-23
Stompy feet Melee43+701
ABILITIES

CORE Deadly Demise D6

FACTION Waaagh!

Mekaniak: At the end of your Movement phase, pick one friendly Orks Vehicle model within 3" of this model. It regains up to D3 lost wounds, and until the start of your next Movement phase add 1 to the Hit roll for each attack it makes. Each model can be chosen for this only once per turn.
Dead Rippy: If this model has 2 dread killsaws, those weapons gain [TWIN-LINKED]. If it has 2 dread rippa klaws, those weapons gain [TWIN-LINKED].
Damaged: 1-5 wounds remaining While this model has 1-5 wounds remaining, subtract 1 from the Hit roll each time it makes an attack.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Meka-Dread
WARGEAR OPTIONS
  • This model’s killkannon can be replaced with one of the following:
    • 1 dread killsaw
    • 1 dread rippa klaw
  • This model’s dread rippa klaw can be replaced with one of the following:
    • 1 dread killsaw
    • 1 killkannon
Stratagems you can use on this unit (37)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
CAREEN! 1CP · War Horde · Any phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
KLANKIN’ KLAWS 1CP · Dread Mob · Fight phase
SUPERFUELLED BOILER 1CP · Dread Mob · Movement phase
BIGGER SHELLS FOR BIGGER GITZ 1CP · Dread Mob · Shooting phase
DAKKA! DAKKA! DAKKA! 1CP · Dread Mob · Shooting phase
EXTRA GUBBINZ 1CP · Dread Mob · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
HUGE SHOW-OFFS 1CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
ARMOURED DUELLISTS 1CP · Blitz Brigade · Shooting phase

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