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Mek

Orks
451 model
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Mek datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 5
SV 5+ -INV
W 4
LD 7+
OC 1
⌀ 32mm

This model is equipped with: kustom mega-slugga; wrench.

RANGED WEAPONSRANGEABSSAPD
Kustom mega-slugga [Blast, Hazardous] 12"D35+8-2D6
MELEE WEAPONSRANGEAWSSAPD
Killsaw Melee14+12-32
Wrench Melee33+401
ABILITIES

CORE Leader

FACTION Waaagh!

Mekboy: While this model is within 3" of one or more friendly Orks Vehicle units, it has the Lone Operative ability.
Mekaniak: At the end of your Movement phase, pick one friendly Orks Vehicle model within 3" of this model. It regains up to D3 lost wounds, and until the start of your next Movement phase add 1 to the Hit roll for each attack it makes. Each model can be chosen for this only once per turn.
Leader: This model can be attached to: Boyz, Breaka Boyz, Lootas, Mek Gunz, Nobz, Tankbustas.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Mek
WARGEAR OPTIONS
  • This model’s wrench can be replaced with 1 killsaw.
LOADOUT CHOICES
  • Wrench pick 1: Wrench, Killsaw
Stratagems you can use on this unit (39)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
’ARD AS NAILS 1CP · War Horde · Shooting or Fight phase
MOB RULE 1CP · War Horde · Command phase
ERE WE GO 1CP · War Horde · Movement phase
BIGGER SHELLS FOR BIGGER GITZ 1CP · Dread Mob · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PILE THROUGH 1CP · Ramship Raiders · Movement phase
EAGER TO FIGHT 1CP · Ramship Raiders · Movement phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
FIGHT PROPPA 1CP · Taktikal Brigade · Fight phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
MOUNT UP, LADZ 1CP · Blitz Brigade · Fight phase

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Build your Orks army

Staple kits that pair with this unit — or see the full Orks starter guide.

Boyz Most useful unit - multiple boxes 🛒
Gretchin Cheap screening 🛒
Battlewagon Flagship transport 🛒
Meganobz Elite hammer 🛒