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Flash Gitz

Orks
751st–2nd unit
15010 models
853rd+ unit
16010 models
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Flash Gitz datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 5
SV 4+ -INV
W 2
LD 7+
OC 1
⌀ 40mm

Every model is equipped with: snazzgun; choppa.

RANGED WEAPONSRANGEABSSAPD
Snazzgun [Heavy, Sustained hits 1] 24"35+6-12
MELEE WEAPONSRANGEAWSSAPD
Choppa Melee43+5-11
ABILITIES

FACTION Waaagh!

Gun-crazy Show-offs: Each time a model in this unit targets the closest eligible target with its snazzgun, that weapon has an Attacks characteristic of 4 until the end of the phase.
Ammo Runt: Once per battle, when this unit is selected to shoot it may use this ability: until the end of the phase, ranged weapons carried by its models gain [LETHAL HITS]. Place an Ammo Runt token by the unit and remove it after use.
Led by: Kaptin Badrukk.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Kaptin
  • 4-9 Flash Gitz
WARGEAR OPTIONS
  • This unit can be equipped with 1 ammo runt.
Stratagems you can use on this unit (38)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
’ARD AS NAILS 1CP · War Horde · Shooting or Fight phase
MOB RULE 1CP · War Horde · Command phase
ERE WE GO 1CP · War Horde · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PILE THROUGH 1CP · Ramship Raiders · Movement phase
EAGER TO FIGHT 1CP · Ramship Raiders · Movement phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
FIGHT PROPPA 1CP · Taktikal Brigade · Fight phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
ROLLING LOOT-HEAP 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
MOUNT UP, LADZ 1CP · Blitz Brigade · Fight phase

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Staple kits that pair with this unit — or see the full Orks starter guide.

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