Dakkapedia

Chinork Warkopta

Orks
1051 model
M 14"
T 8
SV 4+ 6+INV
W 10
LD 7+
OC 2
⌀ 120 x 92mm flying base

This model is equipped with: big shoota; 2 deffguns; armoured hull.

RANGED WEAPONSRANGEABSSAPD
Big shoota [Rapid fire 2] 36"35+501
Deffgun [Rapid fire 1] 48"25+8-12
Kustom mega-blasta [Hazardous] 24"35+9-2D6
Rattler kannon 24"65+6-11
Rokkit launcha [Blast] 24"D35+9-23
Skorcha [Ignores cover, Torrent] 12"D6N/A5-11
MELEE WEAPONSRANGEAWSSAPD
Armoured hull Melee34+601
ABILITIES

CORE Deadly Demise D3, Deep Strike, Firing Deck 12

FACTION Waaagh!

Aerial Deployment: If this model starts the game in Strategic Reserves, it can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules.
Big Bomms: Once per battle, after the bearer ends a Normal move, you can select one enemy unit it moved across during that move and roll six D6: for each 4+, that unit suffers 1 mortal wound.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Chinork Warkopta
WARGEAR OPTIONS
  • This model can be equipped with up to 2 big bomms.
  • This model’s big shoota can be replaced with one of the following:
    • 1 kustom mega-blasta
    • 1 rokkit launcha
    • 1 skorcha
  • This model’s 2 deffguns can be replaced with 2 rattler kannons.
TRANSPORT

This model has a transport capacity of 12 Orks Infantry models. This model cannot transport Ghazghkull Thraka, Mega Armour or Jump Pack models.

Stratagems you can use on this unit (39)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
CAREEN! 1CP · War Horde · Any phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
SPEEDIEST FREEKS 1CP · Kult of Speed · Shooting or Fight phase
SQUIG FLINGIN’ 1CP · Kult of Speed · Movement phase
DAKKASTORM 1CP · Kult of Speed · Shooting phase
BLITZA FIRE 1CP · Kult of Speed · Shooting phase
FULL THROTTLE! 1CP · Kult of Speed · Charge phase
MORE GITZ OVER ’ERE! 1CP · Kult of Speed · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
MOBILE DAKKASTORM 1CP · Speedwaaagh! · Shooting phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DED KILLY CONSTRUCTION 1CP · Speedwaaagh! · Fight phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
EVASIVE MANOOVA 1CP · Speedwaaagh! · Fight phase
ARMOURED DUELLISTS 1CP · Blitz Brigade · Shooting phase

🔍 Find model image · Source (wahapedia)