Chinork Warkopta datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.
M
14"
T
8
SV
4+
6+INV
W
10
LD
7+
OC
2
⌀ 120 x 92mm flying base
This model is equipped with: big shoota; 2 deffguns; armoured hull.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Big shoota [Rapid fire 2] | 36" | 3 | 5+ | 5 | 0 | 1 |
| Deffgun [Rapid fire 1] | 48" | 2 | 5+ | 8 | -1 | 2 |
| Kustom mega-blasta [Hazardous] | 24" | 3 | 5+ | 9 | -2 | D6 |
| Rattler kannon | 24" | 6 | 5+ | 6 | -1 | 1 |
| Rokkit launcha [Blast] | 24" | D3 | 5+ | 9 | -2 | 3 |
| Skorcha [Ignores cover, Torrent] | 12" | D6 | N/A | 5 | -1 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Armoured hull | Melee | 3 | 4+ | 6 | 0 | 1 |
CORE Deadly Demise D3, Deep Strike, Firing Deck 12
FACTION Waaagh!
Aerial Deployment: If this model begins the game in Strategic Reserves, it may be set up during the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules.
Big Bomms: Once per battle, after the bearer finishes a Normal move, you may pick one enemy unit it crossed during that move and roll six D6; for each 4+ that unit takes 1 mortal wound.
⚄ MathHammer — average damage calculator
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📏 Threat ranges — how far this unit reaches
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- 1 Chinork Warkopta
- This model can be equipped with up to 2 big bomms.
- This model’s big shoota can be replaced with one of the following:
- 1 kustom mega-blasta
- 1 rokkit launcha
- 1 skorcha
- This model’s 2 deffguns can be replaced with 2 rattler kannons.
This model has a transport capacity of 12 Orks Infantry models. This model cannot transport Ghazghkull Thraka, Mega Armour or Jump Pack models.