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Big Mek With Shokk Attack Gun

Orks
701st–2nd unit
803rd+ unit
🔍 See the model

Big Mek With Shokk Attack Gun datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 5
SV 4+ -INV
W 5
LD 7+
OC 1
⌀ 40mm

This model is equipped with: close combat weapon, shokk attack gun.

RANGED WEAPONSRANGEABSSAPD
Shokk attack gun [Blast, Heavy] 60"D6+15+9-4D6
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee43+501
ABILITIES

CORE Leader

FACTION Waaagh!

More Dakka: While this model leads a unit, re-roll a Hit roll of 1 for each ranged attack made by a model in that unit.
Deranged Snotling Assault: In your Shooting phase, once this model has finished shooting, choose one enemy unit hit by at least one of those attacks; that unit must take a Battle-shock test.
Grot Assistant: Once per battle, after rolling the number of attacks for the bearer's shokk attack gun, you may re-roll that dice. Place a Grot Assistant token by the bearer and remove it once used.
Leader: This model can be attached to: Boyz, Breaka Boyz, Lootas, Mek Gunz, Nobz, Tankbustas.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Big Mek with Shokk Attack Gun
WARGEAR OPTIONS
  • This model can be equipped with 1 grot assistant.
LOADOUT CHOICES
  • Wargear: Close combat weapon, Shokk attack gun
Stratagems you can use on this unit (40)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
’ARD AS NAILS 1CP · War Horde · Shooting or Fight phase
MOB RULE 1CP · War Horde · Command phase
ERE WE GO 1CP · War Horde · Movement phase
BIGGER SHELLS FOR BIGGER GITZ 1CP · Dread Mob · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PILE THROUGH 1CP · Ramship Raiders · Movement phase
EAGER TO FIGHT 1CP · Ramship Raiders · Movement phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
FIGHT PROPPA 1CP · Taktikal Brigade · Fight phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
MOUNT UP, LADZ 1CP · Blitz Brigade · Fight phase

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Build your Orks army

Staple kits that pair with this unit — or see the full Orks starter guide.

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