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Big Mek

Orks
701 model
🔍 See the model

Big Mek datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 5
SV 3+ -INV
W 6
LD 7+
OC 1
⌀ 50mm

This model is equipped with: kustom-mega blaster; power klaw.

RANGED WEAPONSRANGEABSSAPD
Kustom mega-blasta [Hazardous] 24"35+9-2D6
Traktor blasta [Anti-fly 3+, Devastating wounds] 36"15+10-2D6+1
MELEE WEAPONSRANGEAWSSAPD
Drilla Melee23+12-33
Power klaw Melee43+9-22
ABILITIES

CORE Leader

FACTION Waaagh!

More Dakka: While this model leads a unit, re-roll a Hit roll of 1 for each ranged attack made by a model in that unit.
Shokk-boosta: You may re-roll Advance rolls made for this model's unit. Also, when this model's unit makes a Normal, Advance or Fall Back move, its models may move through models and terrain features; while doing so they may move within Engagement Range of such models but cannot end the move there, and any Desperate Escape test is automatically passed.
Leader: This model can be attached to: Boyz, Breaka Boyz, Lootas, Mek Gunz, Nobz, Tankbustas.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Big Mek
WARGEAR OPTIONS
  • This model’s kustom mega-blasta can be replaced with 1 traktor blasta.
  • This model’s power klaw can be replaced with 1 drilla.
LOADOUT CHOICES
  • Power Klaw pick 1: Drilla, Power klaw
  • Kustom Mega-blasta pick 1: Traktor blasta, Kustom mega-blasta
Stratagems you can use on this unit (40)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
ORKS IS NEVER BEATEN 2CP · War Horde · Fight phase
UNBRIDLED CARNAGE 1CP · War Horde · Fight phase
’ARD AS NAILS 1CP · War Horde · Shooting or Fight phase
MOB RULE 1CP · War Horde · Command phase
ERE WE GO 1CP · War Horde · Movement phase
BIGGER SHELLS FOR BIGGER GITZ 1CP · Dread Mob · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PILE THROUGH 1CP · Ramship Raiders · Movement phase
EAGER TO FIGHT 1CP · Ramship Raiders · Movement phase
DAT’S OURS 1CP · Taktikal Brigade · Command phase
FIGHT PROPPA 1CP · Taktikal Brigade · Fight phase
TAKTIKAL RETREAT 1CP · Taktikal Brigade · Movement phase
ON TO DA NEXT 1CP · Taktikal Brigade · Movement phase
ORKS IS STILL ORKS 1CP · More Dakka! · Fight phase
GET STUCK IN, LADZ! 2CP · More Dakka! · Command phase
LONG, UNCONTROLLED BURSTS 1CP · More Dakka! · Shooting phase
SPESHUL SHELLS 1CP · More Dakka! · Shooting phase
CALL DAT DAKKA? 1CP · More Dakka! · Shooting phase
BASH AND GRAB 1CP · Freebooter Krew · Fight phase
GRAB AND BASH 1CP · Freebooter Krew · Command phase
BOARDIN’ RUSH 1CP · Freebooter Krew · Movement phase
DECK FRAGGERS 1CP · Freebooter Krew · Shooting phase
KRUMP AND RUN 1CP · Freebooter Krew · Movement phase
ON DA MOVE 1CP · Speedwaaagh! · Movement phase
SPESHUL AMMO 1CP · Speedwaaagh! · Shooting phase
DUST TRAILS 1CP · Speedwaaagh! · Shooting phase
MOUNT UP, LADZ 1CP · Blitz Brigade · Fight phase

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Build your Orks army

Staple kits that pair with this unit — or see the full Orks starter guide.

Boyz Most useful unit - multiple boxes 🛒
Gretchin Cheap screening 🛒
Battlewagon Flagship transport 🛒
Meganobz Elite hammer 🛒