Dakkapedia

Tyrannocyte

Genestealer Cults
1051 model
M 8"
T 9
SV 3+ -INV
W 10
LD 8+
OC 2
⌀ 100mm

This model is equipped with: Tyrannocyte bio-weapons; flensing whips.

RANGED WEAPONSRANGEABSSAPD
Tyrannocyte bio-weapons 24"54+5-12
MELEE WEAPONSRANGEAWSSAPD
Flensing whips Melee64+7-12
ABILITIES

CORE Deadly Demise D3, Deep Strike

FACTION Synapse

Aerial Seeding: This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model must immediately disembark after it has been set up on the battlefield, and they must be set up more than 9" away from all enemy models. After this model has been set up on the battlefield, no units can embark within it.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Tyrannocyte
TRANSPORT

This model has a transport capacity of 20 Tyranids Infantry models, or 1 Tyranids Monster model with a Wounds characteristic of 12 or less. Each INFANTRY model with a Wounds characteristic of more than 1 takes up the space of 3 models.

Stratagems you can use on this unit (13)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PSI SURGE 1CP · Final Day · Any phase
DARTING ATTACKS 1CP · Final Day · Shooting or Charge phase
RESISTANCE TUNNELS 1CP · Final Day · Charge phase

🔍 Find model image · Source (wahapedia)