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Raveners

Genestealer Cults
1251st–2nd unit
1353rd+ unit
🔍 See the model

Raveners datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 10"
T 5
SV 4+ -INV
W 3
LD 8+
OC 1
⌀ 40mm

Every model is equipped with: Ravener claws and talons.

MELEE WEAPONSRANGEAWSSAPD
Ravener claws and talons [Twin-linked] Melee33+5-22
ABILITIES

CORE Deep Strike

FACTION Synapse

Death From Below: At the end of your opponent's turn, if this unit is not within Engagement Range of any enemy unit, you may take it off the battlefield and put it into Strategic Reserves.
Led by: Hyperadapted Raveners.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 5 Raveners
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (13)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PSI SURGE 1CP · Final Day · Any phase
DARTING ATTACKS 1CP · Final Day · Shooting or Charge phase
RESISTANCE TUNNELS 1CP · Final Day · Charge phase

🔍 Find model image

Build your Genestealer Cults army

Staple kits that pair with this unit — or see the full Genestealer Cults starter guide.

Neophyte Hybrids Backbone battleline - multiple boxes 🛒
Acolyte Hybrids Cheap melee/ambush 🛒
Aberrants Durable hammer 🛒
Goliath Rockgrinder Transport / armour 🛒