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Magus

Genestealer Cults
501 model
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Magus datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 3
SV 5+ 5+INV
W 4
LD 6+
OC 1
⌀ 32mm

This model is equipped with: autopistol; Magus stave.

RANGED WEAPONSRANGEABSSAPD
Autopistol [Pistol] 12"13+301
MELEE WEAPONSRANGEAWSSAPD
Magus stave [Psychic] Melee33+5-1D3
ABILITIES

CORE Deep Strike, Leader

Spiritual Leader: Once per battle, at the start of any phase, you may choose one friendly GENESTEALER CULTS unit that is Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked.
Mind Control (Psychic): At the start of your opponent's Shooting phase, one Psyker model from your army with this ability may use it. Choose one enemy unit within 18" of that PSYKER model and roll one D6: on a 1 that PSYKER takes D3 mortal wounds; on a 2-5, until the phase ends, each attack a model in that enemy unit makes has 1 subtracted from its Hit roll; on a 6, each such attack has 1 subtracted from its Hit roll and 1 from its Wound roll.
Psychic Familiar: Once per battle, at the start of your opponent's Shooting phase, this model may use its psychic familiar. If it does, until the phase ends, add 6" to the range of its Mind Control ability. Track with a Psychic Familiar token, removing it once used.
Leader: This model can be attached to: Acolyte Hybrids With Autopistols, Acolyte Hybrids With Hand Flamers, Hybrid Metamorphs, Neophyte Hybrids.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Magus
LOADOUT CHOICES
  • Wargear: Force stave, Autopistol
Stratagems you can use on this unit (30)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COORDINATED TRAP 2CP · Host of Ascension · Shooting or Fight phase
PRIMED AND READIED 2CP · Host of Ascension · Shooting or Fight phase
TUNNEL CRAWLERS 1CP · Host of Ascension · Movement phase
RETURN TO THE SHADOWS 1CP · Host of Ascension · Fight phase
A DEADLY SNARE 1CP · Host of Ascension · Charge phase
VENGEANCE FOR THE MARTYR! 1CP · Xenocreed Congregation · Shooting or Fight phase
EVASIVE VANGUARD 1CP · Biosanctic Broodsurge · Any phase
SAINTLY PAROXYSM 1CP · Biosanctic Broodsurge · Fight phase
ALONG SHADOWED TRAILS 1CP · Outlander Claw · Any phase
SYMBIOTIC DESTRUCTION 1CP · Brood Brother Auxilia · Shooting phase
A DARK NETWORK 1CP · Brood Brother Auxilia · Movement phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
PLANNED EXTRACTION 1CP · Cult Unveiled · Shooting phase
FOR THE BROOD 1CP · Cult Unveiled · Shooting phase
LURKING MENACE 1CP · Cult Unveiled · Shooting phase
HYPERFEROCITY 1CP · Final Day · Fight phase
DIVINE IMPERATIVE 1CP · Final Day · Charge phase
RESISTANCE TUNNELS 1CP · Final Day · Charge phase

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Build your Genestealer Cults army

Staple kits that pair with this unit — or see the full Genestealer Cults starter guide.

Neophyte Hybrids Backbone battleline - multiple boxes 🛒
Acolyte Hybrids Cheap melee/ambush 🛒
Aberrants Durable hammer 🛒
Goliath Rockgrinder Transport / armour 🛒