HEAVY WEAPONS GUNNER
M
4"
T
3
SV
4+
-INV
W
2
LD
7+
OC
1
⌀ 50mm
FIRE COORDINATOR
M
6"
T
3
SV
5+
-INV
W
1
LD
7+
OC
1
⌀ 25mm
Each Heavy Weapons Gunner is equipped with: lascannon; laspistol; close combat weapon.
The Fire Coordinator is equipped with: laspistol; close combat weapon.
| RANGED WEAPONS | RANGE | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Krieg heavy flamer [Ignores cover, Torrent] | 18" | D6 | N/A | 5 | -1 | 2 |
| Lascannon [Heavy] | 48" | 1 | 5+ | 12 | -3 | D6+1 |
| Laspistol [Pistol] | 12" | 1 | 4+ | 3 | 0 | 1 |
| Twin Krieg heavy stubber [Heavy, Rapid fire 3, Twin-linked] | 48" | 3 | 5+ | 6 | -1 | 1 |
| MELEE WEAPONS | RANGE | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
Final Duty: While the Fire Coordinator model is on the battlefield, each time a Heavy Weapons Gunner model is destroyed, roll one D6: on a 3+, do not remove it from play. The destroyed model can shoot after the attacking model’s unit has finished making its attacks, and is then removed from play.
EMBARKING: While embarked within a Transport, each Heavy Weapons Gunner model takes up the space of 2 models, and each weapon equipped by these models is considered to be 2 models’ weapons for the purposes of the Firing Deck ability.
⚄ MathHammer — average damage calculator
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- 3 Heavy Weapons Gunners
- 1 Fire Coordinator
- Any number of Heavy Weapons Gunners can each have their lascannon replaced with one of the following:
- 1 Krieg heavy flamer
- 1 twin Krieg heavy stubber