Dakkapedia

Kasrkin

Genestealer Cults
11010 models
M 6"
T 3
SV 4+ -INV
W 1
LD 7+
OC 1
⌀ 28.5mm

The Kasrkin Sergeant is equipped with: hot-shot laspistol; chainsword.

Every Kasrkin Trooper is equipped with: hot-shot lasgun; close combat weapon.

RANGED WEAPONSRANGEABSSAPD
Grenade launcher – krak 24"13+9-2D3
Hot-shot lasgun [Rapid fire 1] 24"13+3-11
Hot-shot laspistol [Pistol] 12"13+3-11
Hot-shot marksman rifle [Heavy, Precision] 36"13+4-23
Hot-shot volley gun [Rapid fire 2] 30"23+4-11
Meltagun [Melta 2] 12"13+9-4D6
Plasma gun – standard [Rapid fire 1] 24"13+7-21
-03+-0-
-03+-0-
Flamer [Ignores cover, Torrent] 12"D6N/A401
Grenade launcher – frag [Blast] 24"D33+401
Plasma gun – supercharge [Hazardous, Rapid fire 1] 24"13+8-32
Bolt pistol [PISTOL] 12"14+401
Plasma pistol – standard [Pistol] 12"14+7-21
Plasma pistol – supercharge [Hazardous, Pistol] 12"14+8-32
MELEE WEAPONSRANGEAWSSAPD
Close combat weapon Melee24+301
Power weapon Melee34+4-21
Chainsword Melee44+301
ABILITIES

CORE Scouts 6"

Warrior Elite: Once per battle round, at the start of any phase, you can select one Order to affect this unit until the start of your next Command phase, in addition to any other Orders issued to this unit by an Officer model this battle round.
Vox-caster: Each time you target the bearer’s unit with a Stratagem, roll one D6, adding 1 to the result if there are one or more friendly Officer models within 6": on a 5+, you gain 1CP.
Melta Mine: Once per battle, at the start of any phase, you can select one enemy unit within 3" of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds, or 2D3 mortal wounds instead if it is a VEHICLE unit.
Led by: Cadian Castellan, Primaris Psyker.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Kasrkin Sergeant
  • 9 Kasrkin Troopers
WARGEAR OPTIONS
  • Up to 4 Kasrkin Troopers can each have their hot-shot lasgun replaced with one of the following:*
    • 1 flamer
    • 1 grenade launcher
    • 1 hot-shot volley gun
    • 1 meltagun
    • 1 plasma gun
  • 1 Kasrkin Trooper’s hot-shot lasgun can be replaced with 1 hot-shot marksman rifle.
  • 1 Kasrkin Trooper’s hot-shot lasgun can be replaced with 1 hot-shot laspistol and 1 melta mine.
  • 1 Kasrkin Trooper equipped with a hot-shot lasgun can be equipped with 1 vox-caster (that model’s hot-shot lasgun cannot be replaced).
  • The Kasrkin Sergeant’s chainsword can be replaced with 1 power weapon.
  • The Kasrkin Sergeant’s hot-shot laspistol can be replaced with one of the following:
    • 1 bolt pistol
    • 1 plasma pistol.
  • * You cannot select the same weapon from this list more than twice per unit.
Stratagems you can use on this unit (17)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
REGIMENTAL REINFORCEMENTS 1CP · Brood Brother Auxilia · Shooting or Fight phase
SUPPRESS AND OVERWHELM 1CP · Brood Brother Auxilia · Shooting phase
ACCEPTABLE LOSSES 2CP · Brood Brother Auxilia · Shooting phase
SYMBIOTIC DESTRUCTION 1CP · Brood Brother Auxilia · Shooting phase
A DARK NETWORK 1CP · Brood Brother Auxilia · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase

🔍 Find model image · Source (wahapedia)