Dakkapedia

Hybrid Metamorphs

Genestealer Cults
705 models
14010 models
M 6"
T 4
SV 5+ -INV
W 1
LD 7+
OC 1
⌀ 32mm

The Metamorph Leader is equipped with: autopistol; Leader’s bio-weapons.

Every Hybrid Metamorph is equipped with: autopistol; Metamorph mutations.

RANGED WEAPONSRANGEABSSAPD
Autopistol [Pistol] 12"14+301
Hand flamer [Ignores cover, Pistol, Torrent] 12"D6N/A301
MELEE WEAPONSRANGEAWSSAPD
Leader’s bio-weapons Melee53+5-12
Metamorph mutations – strike Melee33+5-12
Metamorph mutations – sweep Melee53+4-11
ABILITIES

CORE Deep Strike, Feel No Pain 5+, Scouts 6"

FACTION Cult Ambush

Brood Surge: Each time an enemy unit is selected to shoot, after that unit has shot, if any models from this unit were destroyed as a result of those attacks, this unit can make a Brood Surge move. To do so, roll one D6: this unit can be moved a number of inches up to the result, but it must end that move as close as possible to the closest enemy unit (excluding AIRCRAFT). When doing so, those models can be moved within Engagement Range of that enemy unit.

If, at the start of the battle, no model in this unit is equipped with a hand flamer, each time this unit makes a Brood Surge move, it can be moved up to 6" instead of up to D6". A unit cannot make a Brood Surge move while it is Battle-shocked.
Cult Icon: In your Command phase, you can return up to D3 destroyed models to the bearer’s unit. If the bearer’s unit is within range of an objective marker you control, you can return up to 3 destroyed models to that unit instead. This ability cannot be used to return destroyed Character models in Attached units and any [ONE SHOT] weapons equipped by returned models that were shot before they were destroyed are still considered to have been shot.
Led by: Acolyte Iconward, Benefictus, Biophagus, Clamavus, Locus, Magus, Nexos, Primus.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Metamorph Leader
  • 4-9 Hybrid Metamorphs
WARGEAR OPTIONS
  • Any number of models can each have their autopistol replaced with 1 hand flamer.
  • One Hybrid Metamorph’s autopistol can be replaced with 1 cult icon.
Stratagems you can use on this unit (31)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COORDINATED TRAP 2CP · Host of Ascension · Shooting or Fight phase
PRIMED AND READIED 2CP · Host of Ascension · Shooting or Fight phase
TUNNEL CRAWLERS 1CP · Host of Ascension · Movement phase
RETURN TO THE SHADOWS 1CP · Host of Ascension · Fight phase
A DEADLY SNARE 1CP · Host of Ascension · Charge phase
FRENZIED DEVOTION 1CP · Xenocreed Congregation · Fight phase
TIRELESS FERVOUR 1CP · Xenocreed Congregation · Charge phase
TRANSCENDENT CELERITY 1CP · Xenocreed Congregation · Shooting phase
THE DOWNTRODDEN RISE 2CP · Xenocreed Congregation · Movement phase
EVASIVE VANGUARD 1CP · Biosanctic Broodsurge · Any phase
ALONG SHADOWED TRAILS 1CP · Outlander Claw · Any phase
SYMBIOTIC DESTRUCTION 1CP · Brood Brother Auxilia · Shooting phase
A DARK NETWORK 1CP · Brood Brother Auxilia · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MONSTROUS MOMENTUM 1CP · Genespawn Onslaught · Fight phase
SOLDIERS OF THE STAR CHILDREN 1CP · Genespawn Onslaught · Shooting phase
GROWING DREAD 1CP · Genespawn Onslaught · Shooting phase
HYPERFEROCITY 1CP · Final Day · Fight phase
DIVINE IMPERATIVE 1CP · Final Day · Charge phase
RESISTANCE TUNNELS 1CP · Final Day · Charge phase

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