Dakkapedia

Earthshaker Carriage Battery

Genestealer Cults
1201 model
M 4"
T 7
SV 4+ -INV
W 6
LD 7+
OC 2
⌀ Use model

This model is equipped with: earthshaker cannon; battery close combat weapons.

Designer’s Note: Place five Heavy Artillery Crew tokens next to each Earthshaker Carriage model when this unit is first set up, removing one each time its Earthshaker Carriage model loses a wound (an Earthshaker Carriage model itself is considered to represent its final wound). These do not count as models for any rules purposes.

RANGED WEAPONSRANGEABSSAPD
Earthshaker cannon [Blast, Heavy, Indirect fire] 240"D6+35+8-22
MELEE WEAPONSRANGEAWSSAPD
Battery close combat weapons Melee54+301
ABILITIES
Earthshaker Rounds: In your Shooting phase, after this model has shot, if one or more of those attacks made with its earthshaker cannon scored a hit against an INFANTRY unit, until the end of your opponent’s next turn, that INFANTRY unit is shaken. While a unit is shaken, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.
⚄ MathHammer — average damage calculator

Loading calculator…

UNIT COMPOSITION
  • 1 Earthshaker Carriage
WARGEAR OPTIONS
  • None
Stratagems you can use on this unit (16)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
SUPPRESS AND OVERWHELM 1CP · Brood Brother Auxilia · Shooting phase
ACCEPTABLE LOSSES 2CP · Brood Brother Auxilia · Shooting phase
SYMBIOTIC DESTRUCTION 1CP · Brood Brother Auxilia · Shooting phase
A DARK NETWORK 1CP · Brood Brother Auxilia · Movement phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase

🔍 Find model image · Source (wahapedia)