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Biophagus

Genestealer Cults
501 model
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Biophagus datasheet for Warhammer 40,000 11th edition — stats, weapons, abilities and points current to the 2026-06-17 Munitorum Field Manual / Balance Dataslate.

M 6"
T 3
SV 5+ -INV
W 3
LD 7+
OC 1
⌀ 25mm

This model is equipped with: autopistol; chemical vials; injector goad, alchemicus familiar.

RANGED WEAPONSRANGEABSSAPD
Autopistol [Pistol] 12"13+301
Chemical vials [Anti-infantry 2+] 6"13+1-12
MELEE WEAPONSRANGEAWSSAPD
Injector goad [Anti-infantry 2+] Melee13+20D3
ABILITIES

CORE Deep Strike, Leader

Twisted Science: While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.
Biological Warfare: Once per battle, when this model's unit is chosen to fight, this model may use this ability to add 3 to both the Attacks and Damage characteristics of its injector goad until the phase ends.
Alchemicus Familiar: Once per battle, when the bearer's unit is chosen to fight, the bearer may activate its alchemicus familiar. Until the phase ends, whenever a model in the bearer's unit attacks an INFANTRY unit, add 1 to the Wound roll.
Leader: This model can be attached to: Aberrants, Acolyte Hybrids With Autopistols, Acolyte Hybrids With Hand Flamers, Hybrid Metamorphs, Neophyte Hybrids.
⚄ MathHammer — average damage calculator

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📏 Threat ranges — how far this unit reaches

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UNIT COMPOSITION
  • 1 Biophagus
LOADOUT CHOICES
  • Wargear: Alchemicus familiar, Injector goad, Autopistol, Chemical vials
Stratagems you can use on this unit (33)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
EPIC CHALLENGE 1CP · Fight phase
INSANE BRAVERY 1CP · Command phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COORDINATED TRAP 2CP · Host of Ascension · Shooting or Fight phase
PRIMED AND READIED 2CP · Host of Ascension · Shooting or Fight phase
TUNNEL CRAWLERS 1CP · Host of Ascension · Movement phase
RETURN TO THE SHADOWS 1CP · Host of Ascension · Fight phase
A DEADLY SNARE 1CP · Host of Ascension · Charge phase
VENGEANCE FOR THE MARTYR! 1CP · Xenocreed Congregation · Shooting or Fight phase
EVASIVE VANGUARD 1CP · Biosanctic Broodsurge · Any phase
SAINTLY PAROXYSM 1CP · Biosanctic Broodsurge · Fight phase
GENE-TWISTED MUSCLE 1CP · Biosanctic Broodsurge · Fight phase
HYPER-METABOLIC VIGOUR 1CP · Biosanctic Broodsurge · Fight phase
STIMULATED BIO-SURGE 1CP · Biosanctic Broodsurge · Charge phase
BIO-HORROR REVELATION 1CP · Biosanctic Broodsurge · Shooting phase
ALONG SHADOWED TRAILS 1CP · Outlander Claw · Any phase
SYMBIOTIC DESTRUCTION 1CP · Brood Brother Auxilia · Shooting phase
A DARK NETWORK 1CP · Brood Brother Auxilia · Movement phase
COMMAND RE-ROLL 1CP · Any phase
BATTLEFIELD COMMAND 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
MONSTROUS MOMENTUM 1CP · Genespawn Onslaught · Fight phase
GROWING DREAD 1CP · Genespawn Onslaught · Shooting phase
HYPERFEROCITY 1CP · Final Day · Fight phase
DIVINE IMPERATIVE 1CP · Final Day · Charge phase
RESISTANCE TUNNELS 1CP · Final Day · Charge phase

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Build your Genestealer Cults army

Staple kits that pair with this unit — or see the full Genestealer Cults starter guide.

Neophyte Hybrids Backbone battleline - multiple boxes 🛒
Acolyte Hybrids Cheap melee/ambush 🛒
Aberrants Durable hammer 🛒
Goliath Rockgrinder Transport / armour 🛒