Dakkapedia

Achilles Ridgerunners

Genestealer Cults
951 model
1702 models
M 12"
T 7
SV 3+ -INV
W 8
LD 7+
OC 3
⌀ 120 x 92mm

Every model is equipped with: heavy mining laser; twin heavy stubbers; armoured hull; flare launcher.

RANGED WEAPONSRANGEABSSAPD
Achilles missile launcher 36"34+9-23
Heavy mining laser [Blast] 36"D34+12-3D6+1
Heavy mortar [Blast, Indirect fire] 48"D6+34+601
Twin heavy stubber [Twin-linked, Rapid fire 3] 36"34+401
MELEE WEAPONSRANGEAWSSAPD
Armoured hull Melee34+501
ABILITIES

CORE Deadly Demise 1, Scouts 9"

Crossfire: In your Shooting phase, after this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the turn, each time a friendly GENESTEALER CULTS unit makes an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.
Flare Launcher: The bearer’s unit has the SMOKE keyword and you can target it with the Smokescreen Stratagem for 0CP.
Spotter: The bearer’s ranged weapons have a Ballistic Skill characteristic of 3+.
Survey Augur: Each time the bearer’s unit has shot, select one enemy unit that was hit by one or more attacks made by the bearer this phase. Until the end of the phase, each time a friendly GENESTEALER CULTS model makes an attack against that unit, that attack has the [IGNORES COVER] ability.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1-2 Achilles Ridgerunners
WARGEAR OPTIONS
  • Any number of models can each have their heavy mining laser replaced with one of the following:
    • 1 achilles missile launcher
    • 1 heavy mortar
  • Any number of models can each have their flare launcher replaced with one of the following:
    • 1 spotter
    • 1 survey augur
Stratagems you can use on this unit (23)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
TANK SHOCK 1CP · Charge phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
COORDINATED TRAP 2CP · Host of Ascension · Shooting or Fight phase
PRIMED AND READIED 2CP · Host of Ascension · Shooting or Fight phase
TUNNEL CRAWLERS 1CP · Host of Ascension · Movement phase
EVASIVE VANGUARD 1CP · Biosanctic Broodsurge · Any phase
ALONG SHADOWED TRAILS 1CP · Outlander Claw · Any phase
CLOSE-RANGE SHOOT-OUT 1CP · Outlander Claw · Shooting phase
RAPID FEINT 1CP · Outlander Claw · Movement phase
DEFT MANOEUVRING 1CP · Outlander Claw · Shooting phase
ENCIRCLING THE PREY 1CP · Outlander Claw · Fight phase
SYMBIOTIC DESTRUCTION 1CP · Brood Brother Auxilia · Shooting phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
HYPERFEROCITY 1CP · Final Day · Fight phase
DIVINE IMPERATIVE 1CP · Final Day · Charge phase
RESISTANCE TUNNELS 1CP · Final Day · Charge phase

🔍 Find model image · Source (wahapedia)