Dakkapedia

Wyches

Drukhari
9010 models
M 8"
T 3
SV 6+ 6+INV
W 1
LD 7+
OC 2
⌀ 25mm

Every model is equipped with: splinter pistol; Hekatarii blade.

RANGED WEAPONSRANGEABSSAPD
Blast pistol [Pistol] 6"13+8-4D3
Splinter pistol [Anti-infantry 3+, Assault, Pistol] 12"13+201
MELEE WEAPONSRANGEAWSSAPD
Gladiatorial weapons Melee53+4-21
Hekatarii blade Melee43+3-11
Power weapon [Anti-infantry 3+] Melee53+3-21
ABILITIES

FACTION Power from Pain

Acrobatic Gladiators (Pain): At the start of your Charge phase, you can spend 1 Pain token to Empower this unit. While Empowered, this unit is eligible to declare a charge in a turn in which it Advanced or Fell Back.
No Escape: Each time an enemy unit (excluding MONSTERS and VEHICLES) within Engagement Range of one or more units from your army with this ability Falls Back, all models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle-shocked, subtract 1 from each of those tests.
Invulnerable Save: 6+ — * 4+ against melee attacks
Led by: Lelith Hesperax, Succubus.
⚄ MathHammer — average damage calculator

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UNIT COMPOSITION
  • 1 Hekatrix
  • 9 Wyches
WARGEAR OPTIONS
  • The Hekatrix’s splinter pistol can be replaced with 1 blast pistol.
  • The Hekatrix’s Hekatarii blade can be replaced with 1 power weapon.
  • Up to 3 Wyches can each have their splinter pistol and Hekatarii blade replaced with 1 gladiatorial weapons.
Stratagems you can use on this unit (43)
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
GRENADE 1CP · Shooting phase
RAPID INGRESS 1CP · Movement phase
FIRE OVERWATCH 1CP · Movement or Charge phase
GO TO GROUND 1CP · Shooting phase
HEROIC INTERVENTION 1CP · Charge phase
COMMAND RE-ROLL 1CP · Any phase
COUNTER-OFFENSIVE 2CP · Fight phase
INSANE BRAVERY 1CP · Command phase
EXPLOSIVE CLEARANCE 1CP · Shooting phase
SHIPBOARD SHADES 1CP · Space Lane Raiders · Shooting or Fight phase
VOIDSHIP GLADIATORS 1CP · Space Lane Raiders · Movement phase
HYPERAGILITY 1CP · Ship-killer Cult · Shooting or Fight phase
TOYING WITH THE PREY 1CP · Ship-killer Cult · Fight phase
NO OBSTACLE 1CP · Ship-killer Cult · Charge phase
PHANTASM GRENADES 1CP · Ship-killer Cult · Movement phase
MALICIOUS FRENZY 1CP · Reaper’s Wager · Shooting or Fight phase
FATEFUL ROLE 1CP · Reaper’s Wager · Fight phase
MURDERER’S CIRCUS 1CP · Reaper’s Wager · Fight phase
SHORTEN THE ODDS 1CP · Reaper’s Wager · Movement phase
SCINTILLATING TEMPO 1CP · Reaper’s Wager · Movement or Charge phase
DANCE MACABRE 2CP · Reaper’s Wager · Movement phase
FIGHTING SHADOWS 1CP · Realspace Raiders · Shooting or Fight phase
INSTINCTIVE SPITE 1CP · Realspace Raiders · Shooting or Fight phase
DARK HARVEST 1CP · Realspace Raiders · Fight phase
EAGER FOR THE KILL 1CP · Realspace Raiders · Movement phase
RAID AND FADE 2CP · Realspace Raiders · Shooting phase
WRAITHLIKE RETREAT 1CP · Skysplinter Assault · Fight phase
POUNCE ON THE PREY 1CP · Skysplinter Assault · Movement phase
SKYBORNE ANNIHILATION 1CP · Skysplinter Assault · Shooting phase
BERSERK FUGUE 2CP · Spectacle of Spite · Fight phase
DEADLY DEBUT 1CP · Spectacle of Spite · Fight phase
FEIGNED WEAKNESS 1CP · Spectacle of Spite · Movement phase
PRETERNATURAL AGILITY 1CP · Spectacle of Spite · Movement or Charge phase
A CHALLENGE MET 2CP · Spectacle of Spite · Movement phase
ACROBATIC DISPLAY 1CP · Spectacle of Spite · Shooting phase
POSTMORTALITY 1CP · Covenite Coterie · Any phase
SYMPHONY OF SUFFERING 1CP · Covenite Coterie · Fight phase
CONNOISSEURS OF PAIN 1CP · Covenite Coterie · Shooting or Fight phase
DOUBLE-CROSS 1CP · Kabalite Cartel · Fight phase
TAKEN ALIVE 1CP · Kabalite Cartel · Fight phase

🔍 Find model image · Source (wahapedia)